Brands in a game or a game for brands? : comparing the persuasive effectiveness of in-game advertising and advergames
Year of publication: |
2022
|
---|---|
Authors: | Ghosh, Tathagata ; Sreejesh, S. ; Dwivedi, Yogesh K. |
Subject: | advergames | computer games | digital games | gamification | IGA | in-game advertising | Computerspiel | Video game | Werbung | Advertising | Spieltheorie | Game theory | Werbewirkung | Advertising effects | Markenartikel | Brand | Markenführung | Brand management | Product Placement | Product placement | Online-Marketing | Internet marketing |
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