Clocking in or not? : optimal design of a novel gamified business model in online learning
Year of publication: |
2025
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Authors: | Gao, Yi ; Liu, Dengpan ; Kumar, Subodha |
Published in: |
Information systems research : ISR. - Linthicum, Md. : INFORMS, ISSN 1526-5536, ZDB-ID 2027203-0. - Vol. 36.2025, 2, p. 847-870
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Subject: | online learning | word-of-mouth | gamification | extrinsic motivation | refund | time window | Geschäftsmodell | Business model | E-Learning | E-learning | Online-Handel | Online retailing | Virales Marketing | Viral marketing | Social Web | Social web | Lernprozess | Learning process | Motivation | Computerspiel | Video game | Electronic Commerce | E-commerce |
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