Deploying a massively multiplayer online game with a low-latency server infrastructure
Year of publication: |
2011
|
---|---|
Authors: | Sun, Yi ; Leu, Jack Y. |
Published in: |
Information technology and management. - New York, NY [u.a.] : Springer, ISSN 1385-951X, ZDB-ID 2212813-X. - Vol. 12.2011, 1, p. 35-47
|
Subject: | Computerspiel | Video game | Rechnerbetrieb | Computer operations | Client-Server-Architektur | Client-server architecture | Ganzzahlige Optimierung | Integer programming |
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