Gamblified digital product offerings: an experimental study of loot box menu designs
Year of publication: |
2021
|
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Authors: | Adam, Martin ; Roethke, Konstantin ; Benlian, Alexander |
Published in: |
Electronic Markets. - Berlin, Heidelberg : Springer, ISSN 1422-8890. - Vol. 32.2021, 2, p. 971-986
|
Publisher: |
Berlin, Heidelberg : Springer |
Subject: | Gamblification | Gambling | Gamification | Digital business models | Loot box | Prospect theory |
Type of publication: | Article |
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Type of publication (narrower categories): | Article |
Language: | English |
Other identifiers: | 10.1007/s12525-021-00477-0 [DOI] |
Classification: | C91 - Laboratory, Individual Behavior ; D91 - Intertemporal Consumer Choice; Life Cycle Models and Saving ; M38 - Government Policy and Regulation |
Source: |
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Gamblified digital product offerings : an experimental study of loot box menu designs
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