Game design as marketing: How game mechanics create demand for virtual goods
Year of publication: |
2010
|
---|---|
Authors: | Hamari, Juho ; Lehdonvirta, Vili |
Published in: |
International Journal of Business Science & Applied Management (IJBSAM). - s.l. : International Journal of Business Science & Applied Management, ISSN 1753-0296. - Vol. 5.2010, 1, p. 14-29
|
Publisher: |
s.l. : International Journal of Business Science & Applied Management |
Subject: | online games | social networking | virtual world | virtual goods | business model | sustainability | captology |
-
Game design as marketing : how game mechanics create demand for virtual goods
Hamari, Juho, (2010)
-
Wang, Dianwen, (2019)
-
Design of free-to-play mobile games for the competitive marketplace
Civelek, Ismail, (2018)
- More ...
-
Game Design as Marketing : How Game Mechanics Create Demand for Virtual Goods
Hamari, Juho, (2014)
-
Game design as marketing : how game mechanics create demand for virtual goods
Hamari, Juho, (2010)
-
Knowledge Map of the Virtual Economy : Converting the Virtual Economy into Development Potential
Lehdonvirta, Vili, (2011)
- More ...