Gamification of technology-mediated training : not all competitions are the same
Radhika Santhanam (Division of Management Information Systems, Price College of Business, University of Oklahoma, Norman, Oklahoma), De Liu (Department of Information and Decision Sciences, Carlson School of Management, University of Minnesota, Minneapolis, Minnesota), Wei-Cheng Milton Shen (Department of Accounting, College of Business Administration, University of Alabama-Huntsville, Huntsville, Alabama)
Year of publication: |
June 2016
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Authors: | Santhanam, Radhika ; Liu, De ; Milton Shen, Wei-Cheng |
Published in: |
Information systems research : ISR. - Catonsville, MD : INFORMS, ISSN 1047-7047, ZDB-ID 1081934-4. - Vol. 27.2016, 2, p. 453-465
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Subject: | gamification | laboratory experiment | social cognitive theory | technology-mediated learning | competition | flow | Experiment | Kognition | Cognition | Gamification | Lernprozess | Learning process | Wettbewerb | Competition |
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