Gamify, engage, build loyalty : exploring the benefits of gameful experience for branded sports apps
Year of publication: |
2024
|
---|---|
Authors: | Habachi, Salma ; Matute, Jorge ; Palau i Saumell, Ramon |
Subject: | Brand engagement | Brand loyalty | Gameful experience | Intention to use | Mobile apps | PLS modelling | Self-image congruity | Simulation and gaming | Mobile Anwendung | Mobile application | Beziehungsmarketing | Relationship marketing | Konsumentenverhalten | Consumer behaviour | Markenführung | Brand management | Experiment | Computerspiel | Video game | Markentreue | Spieltheorie | Game theory | Kundenzufriedenheit | Customer satisfaction | Markenartikel | Brand | Sportmarketing | Sports marketing | Online-Marketing | Internet marketing |
-
Abbasi, Amir Zaib, (2024)
-
Augmented reality is the new digital banking : AR brand experience impact on brand loyalty
Butt, Asad Hassan, (2024)
-
Heo, Yoon, (2023)
- More ...
-
Integrating theories to predict clothing purchase on SNS
Pujadas-Hostench, Jordi, (2019)
-
Investors' acceptance and use of investment-based crowdfunding platforms : an integrated perspective
Friederich, Felix, (2024)
-
Matute, Jorge, (2021)
- More ...