Impact of gamification on perceptions of word-of-mouth contributors and actions of word-of-mouth consumers
| Year of publication: |
2020
|
|---|---|
| Authors: | Wang, Lei ; Gunasti, Kunter ; Shankar, Ramesh ; Pancras, Joseph ; Gopal, Ram |
| Subject: | Gamification | word-of-mouth | badge | competence | Virales Marketing | Viral marketing | Konsumentenverhalten | Consumer behaviour | Computerspiel | Video game | Social Web | Social web | Wahrnehmung | Perception | Kompetenz | Competence |
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