Integrating technology in physical classrooms : the impact of game-based response systems on student learning experience
Year of publication: |
2025
|
---|---|
Authors: | Priante, Anna ; Tsekouras, Dimitrios |
Published in: |
Information & management : the international journal of information systems applications. - Amsterdam [u.a.] : Elsevier Science, ISSN 1872-7530, ZDB-ID 2013193-8. - Vol. 62.2025, 3, Art.-No. 104105, p. 1-16
|
Subject: | Digitalization | Education | Field experiment | Game-based student response system | Learning outcomes | Learning process | Studierende | Students | Lernen | Learning | E-Learning | E-learning | Lernprozess | Experiment | Feldforschung | Field research | Betriebswirtschaftsstudium | Graduate business education | Schüler | Pupils |
-
Naik, Gopal, (2020)
-
Dekker, Izaak, (2021)
-
Boosting student achievement through cost-effective management
Puccioni, Felipe, (2025)
- More ...
-
The effect of rating scale design on extreme response tendency in consumer product ratings
Tsekouras, Dimitrios, (2017)
-
Priante, Anna, (2022)
-
Tsekouras, Dimitrios, (2018)
- More ...