No such thing as a free app : a taxonomy of freemium business models and user archetypes in the mobile game market
| Year of publication: |
2021
|
|---|---|
| Authors: | Salehudin, Imam ; Alpert, Frank |
| Published in: |
ASEAN marketing journal : Association of Southeast Asian Nations marketing journal. - Depok : Management Research Center, Department of Management, Faculty of Economics, University of Indonesia, ISSN 2356-2242, ZDB-ID 2894984-5. - Vol. 13.2021, 2, p. 121-142
|
| Subject: | Freemium business model | Microtransaction | Monetisation strategy | Mobile games | Qualitative observation | Classification schemes | Logical partitioning | Geschäftsmodell | Business model | Computerspiel | Video game | Mobile Anwendung | Mobile application | Klassifikation | Classification | Mobilkommunikation | Mobile communications | Strategisches Management | Strategic management | Spieltheorie | Game theory |
-
Location-based mobile gaming and local depression trends : a study of Pokémon Go
Cheng, Aaron, (2022)
-
Kostopoulos, Ioannis, (2023)
-
Players' attitudes towards advertising in mobile games
Christino, Juliana Maria Magalhães, (2024)
- More ...
-
Salehudin, Imam, (2021)
-
Salehudin, Imam, (2021)
-
Perceived aggressive monetization : why some mobile gamers won't spend any money on in-app purchases
Salehudin, Imam, (2024)
- More ...