• 1 INTRODUCTION
  • 2 DEVELOPING THE MOBILE SPORTS COMPANION
  • 2.1 Research framework
  • 2.2 Research Design and development process
  • 2.3 Results of the iterations
  • 3 FIELD TEST
  • 3.1 Purpose
  • 3.2 Setting
  • 3.3 Technology
  • 3.4 Empirical results
  • 4 SUMMARY AND OUTLOOK
  • 5 LIMITATIONS OF THE STUDY
  • References