Psychology, pedagogy, and assessment in serious games
Year of publication: |
[2014]
|
---|---|
Other Persons: | Connolly, Thomas M. (ed.) ; Hainey, Thomas (ed.) ; Boyle, Elizabeth (ed.) ; Baxter, Gavin (ed.) ; Moreno-Ger, Pablo (ed.) |
Publisher: |
Hershey, Pennsylvania : IGI Global |
Subject: | Spieltheorie | Game theory | Planspiel | Business game | Psychologie | Psychology | Pädagogik | Pedagogy | Computerspiel | Video game | Wirtschaftsstudium | Graduate economics education | Lernen | Learning | Persönlichkeitspsychologie | Personality psychology | Videospiel | Pädagogische Psychologie |
Extent: | 1 Online-Ressource (PDFs (492 Seiten)) |
---|---|
Type of publication: | Book / Working Paper |
Language: | English |
Notes: | Includes bibliographical references Restricted to subscribers or individual electronic text purchasers |
ISBN: | 1-4666-4773-6 ; 978-1-4666-4774-9 ; 978-1-4666-4773-2 ; 1-4666-4773-6 |
Other identifiers: | 10.4018/978-1-4666-4773-2 [DOI] |
Source: | ECONIS - Online Catalogue of the ZBW |
-
Innovative educational scenarios in game based teaching and learning
Smeureanu, Ion, (2017)
-
Zhang, Michael Jijin, (2014)
-
Destyanto, Arry Rahmawan, (2019)
- More ...
-
The socialisation of organisational learning through learning technology
Baxter, Gavin J., (2009)
-
Organisational blogs : benefits and challenges of implementation
Baxter, Gavin J., (2010)
-
The use of blogs as organisational learning tools within project-based environments
Baxter, Gavin J., (2009)
- More ...