Serious games and active healthy ageing : a pilot usability testing of existing games
Year of publication: |
2016
|
---|---|
Authors: | Pyae, Aung ; Raitoharju, Reetta ; Luimula, Mika ; Pitkäkangas, Paula ; Smed, Jouni |
Published in: |
International journal of networking and virtual organisations : IJNVO. - Olney, Bucks. : Inderscience Enterprises, ISSN 1470-9503, ZDB-ID 2113295-1. - Vol. 16.2016, 1, p. 103-120
|
Subject: | serious games | gamification | active ageing | usability testing | Spieltheorie | Game theory | Computerspiel | Video game | Planspiel | Business game | Alternde Bevölkerung | Aging population |
-
Gamification-as-innovation : a review
AlSaad, Fatemah M., (2021)
-
Serious games in management education : an acceptance analysis
Rodríguez López, Fernando, (2021)
-
Developing and validating a serious game-based assessment for cyber occupations in the US Air Force
Wiernik, Brenton M., (2022)
- More ...
-
A Proxy-Based Solution for Asynchronous Telemedical Systems
Leppänen, Ville, (2017)
-
Aung Pyae, (2022)
-
Scheduling algorithms for computer-aided line balancing in printed circuit board assembly
Hayrinen, Timo, (2000)
- More ...