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I show that aggregate-taking behavior is often evolutionarily stable for finite population in symmetric games in which payoff depends only on own strategy and an aggregate. I provide economic examples exhibiting this phenomenon. Copyright Springer-Verlag Berlin Heidelberg 2003
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By means of simulations I investigate a two-speed dynamic on strategies and preferences in prisoners' dilemmas and in hawk-dove games. Players learn strategies according to their preferences while evolution leads to a change in the preference composition. With complete information about the...
Persistent link: https://www.econbiz.de/10004977748
The common prior assumption is pervasive in game-theoretic models with incomplete information. This paper investigates experimentally the importance of inducing a correct common prior in a two-person signaling game. Equilibrium selection arguments predict that different equilibria may be...
Persistent link: https://www.econbiz.de/10011049808
Agents in a large population are randomly matched to play a certain game, payoffs in which represent fitness. Agents may have preferences that are different from fitness. They learn strategies according to their preferences, and evolution changes the preference distribution in the population...
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This paper provides sufficient and partially necessary conditions for the equivalence of symmetric Nash and evolutionary equilibrium in symmetric games played by finite populations. The conditions are based on generalized constant-sum and "smallness" properties, the latter of which is known from...
Persistent link: https://www.econbiz.de/10008507086
In an interaction it is possible that one agent has features it is aware of but the opponent is not. These features (e.g. cost, valuation or fighting ability) are referred to as the agent's type. The paper compares two models of evolution in symmetric situations of this kind. In one model the...
Persistent link: https://www.econbiz.de/10008521264