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algorithm for calculating the nucleolus. Copyright Springer-Verlag 2006 …
Persistent link: https://www.econbiz.de/10010949969
We prove that both the nucleolus and the core-center, i.e., the mass center of the core, of an m-sided Böhm …-Bawerk assignment market can be respectively computed from the nucleolus and the core-center of a convex game defined on the set of m … agents but one need to be taken into account. All these results simplify the computation of the nucleolus and the core …
Persistent link: https://www.econbiz.de/10010999651
corresponding sequencing game is defined followed by an analysis of a context-specific rule that leads to core elements of this game …
Persistent link: https://www.econbiz.de/10011152072
modifications of the Shapley value. We axiomatically characterize these two solutions and study their relation to the strong core …
Persistent link: https://www.econbiz.de/10010999560
Ausgehend von kontinuierlichen 1-Standortproblemen wird in diesem Paper eine neue Klasse von kostenbasierten TU-Spielen eingeführt. Es werden einige hinreichende Bedingungen präsentiert unter denen ein Spiel in dieser Klasse einen nicht-leeren Kern hat. Weiterhin werden Zuordnungsregeln für...
Persistent link: https://www.econbiz.de/10010999629
maintained in general. Moreover, an explicit expression for the nucleolus of these games is provided. Copyright Springer …
Persistent link: https://www.econbiz.de/10010999570
Various least core concepts including the classical least core of cooperative games are discussed. By a reduction from … spanning tree games. As a consequence, computing the nucleolus, the nucleon and the per-capita nucleolus of minimum cost …
Persistent link: https://www.econbiz.de/10010999970
It is well-known that the prekernel on the class of TU games is uniquely determined by non-emptiness, Pareto efficiency (EFF), covariance under strategic equivalence (COV), the equal treatment property, the reduced game property (RGP), and its converse. We show that the prekernel on the class of...
Persistent link: https://www.econbiz.de/10010999975
In this paper we study situations where asymmetric players have restricted possibilities for communication. Extreme asymmetry results in a hierarchy among the players. We introduce a class of allocation rules for these situations inspired by the Myerson value (Myerson (1977)) and Shapley values...
Persistent link: https://www.econbiz.de/10010949985
larger. Each core element of a total clan game can be extended to both a population monotonic and a bi-monotonic allocation … scheme. In total clan games where the clan consists of a single member (the so-called big boss) the use of the nucleolus as …
Persistent link: https://www.econbiz.de/10010949988