Showing 1 - 10 of 176
Persistent link: https://www.econbiz.de/10012415953
Persistent link: https://www.econbiz.de/10013263300
Persistent link: https://www.econbiz.de/10012244530
We analyze information design games between two designers with opposite preferences and a single agent. Before the agent makes a decision, designers repeatedly disclose public information about persistent state parameters. Disclosure continues until no designer wishes to reveal further...
Persistent link: https://www.econbiz.de/10013273785
Persistent link: https://www.econbiz.de/10010532567
Persistent link: https://www.econbiz.de/10011891829
Persistent link: https://www.econbiz.de/10012264562
We study how information affects equilibria and welfare in games. For an agent, more precise information about an unknown state of the world leads to a mean-preserving spread of beliefs. We provide necessary and sufficient conditions to obtain either a non-increasing mean or a...
Persistent link: https://www.econbiz.de/10012166206
We examine collaboration in a one-arm bandit problem in which the players' actions affect the distribution over future payoffs. The players need to exert costly effort both to enhance the value of a risky technology and to learn about its current state. Both product value and learning are public...
Persistent link: https://www.econbiz.de/10011557309
Applying unawareness belief structures introduced in Heifetz, Meier, and Schipper (2013a), we develop Bayesian games with unawareness, define equilibrium, and prove existence. We show how equilibria are extended naturally from lower to higher awareness levels and restricted from higher to lower...
Persistent link: https://www.econbiz.de/10010240317