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A sunspot variable is any random variable that is not related to fundamental factors of the economy but a potential coordination device. The coordination power of sunspots has been analysed in theory and in experiments. However, some have discussed whether sunspots, e.g., public announcements...
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In this paper, we introduce two new learning models: impulse-matching learning and action-sampling learning. These two models together with the models of self-tuning EWA and reinforcement learning are applied to 12 different 2 x 2 games and their results are compared with the results from...
Persistent link: https://www.econbiz.de/10014176405
In minority games, players in a group must decide at each round which of two available options to choose, knowing that only subjects who picked the minority option obtain a positive reward. Previous experiments on the minority and similar congestion games have shown that players interacting...
Persistent link: https://www.econbiz.de/10014180445
I propose a novel experimental approach to the study of learning in repeated games, complementing the analysis of players' actual choices with data on the information acquisition process they follow. The game played is a repeated Cournot oligopoly, with limited information. The econometrics...
Persistent link: https://www.econbiz.de/10014218033
The paper presents a new meta data set covering 13 experiments on the social learning games by Bikhchandani, Hirshleifer, and Welch (1992). The large amount of data makes it possible to estimate the empirically optimal action for a large variety of decision situations and ask about the economic...
Persistent link: https://www.econbiz.de/10014218602
This paper presents an experiment on learning in repeated games, which complements the analysis of players' actual choices with data on the information acquisition process they follow. Subjects play a repeated Cournot oligopoly, with limited a priori information. The econometrics hinges on a...
Persistent link: https://www.econbiz.de/10014162117
Recently there has been much work on learning in games. However, learning usually means learning about behavior of opponents rather than learning about the game as such. Here we test in an experiment whether players in a repeated encounter can learn the payoff structures of their opponents by...
Persistent link: https://www.econbiz.de/10014118207
Recently there has been much work on learning in games. However, learning usually means "learning about behavior of opponents" rather than "learning about the game" as such. Here we test in an experiment whether players in a repeated encounter can learn the payoff structures of their opponents...
Persistent link: https://www.econbiz.de/10014136483