Showing 1 - 10 of 42
Persistent link: https://www.econbiz.de/10002512754
Persistent link: https://www.econbiz.de/10009658707
We study the model of link formation that was introduced by Aumann and Myerson (1988) and focus on symmetric convex games with transferable utilities. We answer an open question in the literature by showing that in a specific symmetric convex game with six players a structure that results in the...
Persistent link: https://www.econbiz.de/10014067835
Network situations as introduced by Jackson and Wolinsky (1996) incorporate the influence of the architecture of a network rather than just the connectivity it provides and thereby provide a more flexible setting than communication situations, which consist of a game with transferable utility...
Persistent link: https://www.econbiz.de/10014157875
In this paper we consider cooperative games in which the possibilities for cooperation between the players are restricted because communication between the players is restricted. The bilateral communication possibilities are modeled by means of a (communication) graph. We are interested in how...
Persistent link: https://www.econbiz.de/10014150966
The core cover of a TU-game is a superset of the core and equals the convex hull of its larginal vectors. A larginal vector corresponds to an order of the players and describes the efficient payoff vector giving the first players in the order their utopia demand as long as it is still possible...
Persistent link: https://www.econbiz.de/10014181798
The research that studies the interaction between sequencing situations and cooperative games, that started with the paper of Curiel et al. (1989), has become an established line of research. This paper introduces a new model in this field: partitioning sequencing situations and games. The...
Persistent link: https://www.econbiz.de/10014049861
Persistent link: https://www.econbiz.de/10009126509
Persistent link: https://www.econbiz.de/10010194034
Persistent link: https://www.econbiz.de/10010431417