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We consider a basic stochastic evolutionary model with rare mutation and a best-reply (or better-reply) selection mechanism. Following Young's papers, we call a state stochastically stable if its long-term relative frequency of occurrence is bounded away from zero as the mutation rate decreases...
Persistent link: https://www.econbiz.de/10009727120
I consider a class of dynamic Bayesian games in which types evolve stochastically according to a first-order Markov process on a continuous type space. Types are privately informed, but they become public together with actions when payoffs are obtained, resulting in a delayed information...
Persistent link: https://www.econbiz.de/10015271402
We introduce a notion of subgames for stochastic timing games and the related notion of subgame-perfect equilibrium in possibly mixed strategies. While a good notion of subgame-perfect equilibrium for continuous-time games is not available in general, we argue that our model is the appropriate...
Persistent link: https://www.econbiz.de/10010406213
Harris, Reny, and Robson (1995) added a public randomization device to dynamic games with almost perfect information to ensure existence of subgame perfect equilibria (SPE). We show that when Nature's moves are atomless in the original game, public randomization does not enlarge the set of SPE...
Persistent link: https://www.econbiz.de/10012806463
Persistent link: https://www.econbiz.de/10009532622
We formally define Markov quantal response equilibrium (QRE) and prove existence for all finite discounted dynamic stochastic games. The special case of logit Markov QRE constitutes a mapping from precision parameter ... to sets of logit Markov QRE. The limiting points of this correspondence are...
Persistent link: https://www.econbiz.de/10012309579
We provide sufficient conditions for existence and uniqueness of a monotone, Lipschitz continuous Markov stationary Nash equilibrium and implied invariant distribution in a class of intergenerational paternalistic altruism models with stochastic production. Our methods are constructive, and...
Persistent link: https://www.econbiz.de/10014182618
In this paper a selection theory for stochastic games is developed. The theory itself is based on the ideas of Harsanyi and Selten to select equilibria for games in standard form. We introduce several possible definitions for the stochastic tracing procedure, an extension of the linear tracing...
Persistent link: https://www.econbiz.de/10014123174
We present an algorithm to compute the set of perfect public equilibrium payoffs as the discount factor tends to one for stochastic games with observable states and public (but not necessarily perfect) monitoring when the limiting set of (long-run players') equilibrium payoffs is independent of...
Persistent link: https://www.econbiz.de/10014045865
dsGameSolver is based on the homotopy method developed in Eibelshaeuser and Poensgen (2019). It is the first program capable of computing a Markov perfect equilibrium of any finite dynamic stochastic game -- subject to the usual restrictions on numerical accuracy and working memory. dsGameSolver...
Persistent link: https://www.econbiz.de/10014108871