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  • Search: subject_exact:"Virtual reality"
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Year of publication
Subject
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Virtuelle Realität 1,973 Virtual reality 1,909 Social Web 484 Social web 484 Virtual organization 306 Virtuelle Organisation 306 Consumer behaviour 289 Konsumentenverhalten 289 Virtual team 226 Virtuelles Team 226 Internet 223 E-Learning 209 E-learning 205 E-Business 193 E-business 193 Theorie 191 Theory 191 Deutschland 140 Germany 140 Business network 132 Unternehmensnetzwerk 132 Computerspiel 111 Video game 110 virtual reality 106 Online-Handel 104 E-commerce 103 Augmented reality 86 Arbeitsgruppe 83 Team 83 Beziehungsmarketing 81 Relationship marketing 80 Virtual Reality 75 Experiment 73 Internet marketing 73 Online-Marketing 72 USA 70 Informationstechnik 69 United States 69 Wissensmanagement 66 Welt 61
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Online availability
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Undetermined 671 Free 263
Type of publication
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Article 1,481 Book / Working Paper 616
Type of publication (narrower categories)
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Article in journal 884 Aufsatz in Zeitschrift 884 Aufsatz im Buch 521 Book section 521 Graue Literatur 98 Non-commercial literature 98 Hochschulschrift 97 Thesis 81 Collection of articles of several authors 75 Sammelwerk 75 Working Paper 61 Arbeitspapier 59 Aufsatzsammlung 47 Case study 33 Fallstudie 33 Konferenzschrift 23 Conference paper 14 Konferenzbeitrag 14 Conference proceedings 11 Dissertation u.a. Prüfungsschriften 9 Collection of articles written by one author 5 Handbook 5 Handbuch 5 Sammlung 5 Article 4 Festschrift 4 Glossar enthalten 4 Glossary included 4 Bibliografie enthalten 3 Bibliography included 3 Forschungsbericht 3 Mehrbändiges Werk 3 Multi-volume publication 3 Bibliographie 2 Book Part 2 Congress Report 2 Guidebook 2 Lehrbuch 2 Ratgeber 2 Accompanied by computer file 1
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Language
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English 1,574 German 479 Undetermined 33 French 8 Polish 3 Russian 3 Portuguese 2 Spanish 2 Croatian 1 Slovak 1
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Author
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Castronova, Edward 20 Jung, Timothy 12 Loureiro, Sandra Maria Correia 11 Ruyter, Ko de 11 Dieck, M. Claudia tom 10 Barnes, Stuart J. 8 Chylinski, Mathew 8 Heller, Jonas 8 Priddat, Birger P. 8 Fiedler, Marina 7 Flavián Blanco, Carlos 7 Hilken, Tim 7 Rauschnabel, Philipp A. 7 Haruvy, Ernan 6 Ibáñez-Sánchez, Sergio 6 Mahr, Dominik 6 Orús, Carlos 6 Pantano, Eleonora 6 Wood, Natalie T. 6 Ciaramitaro, Barbara L. 5 Kaluza, Bernd 5 Keeling, Debbie I. 5 Meißner, Martin 5 Pannicke, Danny 5 Papagiannidis, Savvas 5 Pfeiffer, Jella 5 Pfeiffer, Thies 5 Rao, N. Raghavendra 5 Schenk, Michael 5 Scholz, Christian 5 Thomas, Oliver 5 Vartiainen, Matti 5 Wagner, Gert G. 5 Baier, Daniel 4 Bauer, Hans H. 4 Bell, Mark W. 4 Bennett, Elisabeth E. 4 Bielen, Samantha 4 Blecker, Thorsten 4 Chesney, Thomas 4
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Institution
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IGI Global 46 Springer Fachmedien Wiesbaden 9 Technische Universität <München> / Lehrstuhl für Fördertechnik Materialfluß Logistik 6 Université Paris-Dauphine (Paris IX) 3 Eric Cuvillier <Firma> 2 Springer-Verlag GmbH 2 UVK Verlagsgesellschaft mbH 2 Volkswirtschaftliche Fakultät, Ludwig-Maximilians-Universität München 2 Wissenschaftliche Konferenz Eventforschung <8., 2016, Chemnitz> 2 Akademia Ekonomiczna Imienia Karola Adamieckiego w Katowicach 1 Akademie für Technikfolgenabschätzung in Baden-Württemberg 1 Arbeitsgemeinschaft der Spezialbibliotheken 1 Deutsche Verlags-Anstalt 1 Deutschland / Umweltbundesamt 1 Dipartimento di Politica Economica, Finanza e Sviluppo (DEPFID), Facoltà di Economia "Richard M. Goodwin" 1 Diplomica Verlag GmbH 1 ENTER22_372 Nankai <Veranstaltung> <29., 2022, Online> 1 Eberhard Karls Universität Tübingen 1 Edward Elgar Publishing 1 Europa-Universität Viadrina Frankfurt (Oder) 1 European Foundation for the Improvement of Living and Working Conditions 1 Europäische Kommission / Information Market Observatory 1 Fachverlag für Wirtschafts- und Steuerrecht Schäffer <Stuttgart> 1 Forschungsinitiative Virtuelle Organisationen im Dienstleistungsbereich 1 GeNeMe <2001, Dresden> 1 Gesellschaft für Wirtschafts- und Sozialkybernetik 1 Goethe-Universität Frankfurt am Main / Fachbereich Wirtschaftswissenschaften 1 Handelshochschule Leipzig 1 Harvard Business Review Press 1 Heinz Nixdorf Institut 1 Herbert Quandt Stiftung, die Stiftung der BMW AG 1 Hochschule Magdeburg-Stendal 1 Hoffmann und Campe Verlag 1 IN VIA St. Lioba <Firma> 1 IT4Fashion <6., 2016, Florenz> 1 Information Resources Management Association 1 Institut für Mobilitätsforschung 1 International Association for the Study of Insurance Economics 1 International Augmented and Virtual Reality Conference <4., 2018, Manchester> 1 International Conference on Information Technology for Balanced Automation Systems in Manufacture and Transportation <4, 2000, Berlin> 1
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Published in...
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Journal of business research : JBR 42 Journal of retailing and consumer services 38 International journal of networking and virtual organisations : IJNVO 22 Tourism management : research, policies, practice 22 HMD : Praxis der Wirtschaftsinformatik 19 Technological forecasting & social change : an international journal 18 Virtual environments for corporate education : employee learning and solutions 17 Psychology & marketing 16 Information & management : the internat. journal of management processes and systems ; journal of IFIP Users Group 15 International journal of production research 15 Springer eBook Collection 15 Synthetic worlds : emerging technologies in education and economics 15 Virtual worlds and e-commerce : technologies and applications for building customer relationships 15 Business horizons 14 International journal of product development : IJPD 14 Management information systems : mis quarterly 14 Managerial challenges and social impacts of virtual and augmented reality 14 Commercial transactions in the virtual world : issues and opportunities 13 Advances in developing human resources : ADHR 11 International journal of technology marketing : IJTMkt 11 Journal of management information systems : JMIS 11 Journal of marketing management : MM 11 Virtuelle Unternehmen 11 Skill training in multimodal virtual environments 10 Information systems research : ISR 8 Journal of interactive marketing : a quarterly publication from the Direct Marketing Educational Foundation 8 Journal of travel research : a quarterly publication of the Travel and Tourism Research Association 8 Premier reference source 8 Produktions- und Logistikmanagement in virtuellen Unternehmen und Unternehmensnetzwerken 8 Research 8 Augmented reality and virtual reality : the power of AR and VR for business 7 Electronic commerce research 7 Information systems and e-business management : ISeB 7 International Journal of Virtual and Augmented Reality (IJVAR) 7 International journal of retail and distribution management 7 Journal of electronic commerce research : JECR 7 Journal of promotion management : innovations in planning and applied research 7 The journal of brand management : an international journal 7 Advances in educational technologies and instructional design (AETID) book series 6 CESifo working papers 6
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Source
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ECONIS (ZBW) 1,963 USB Cologne (EcoSocSci) 53 Other ZBW resources 31 RePEc 25 USB Cologne (business full texts) 11 EconStor 8 BASE 6
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Showing 1 - 50 of 2,097
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Virtual reality in new product development : insights from prelaunch sales forecasting for durables
Harz, Nathalie; Hohenberg, Sebastian; Homburg, Christian - In: Journal of marketing 86 (2022) 3, pp. 157-179
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Do virtual reality experiments replicate projection bias phenomena? : examining the external validity of a virtual supermarket
De-Magistris, Tiziana; López-Galán, Belinda; Ballco, … - In: Journal of agricultural economics : JAE 73 (2022) 1, pp. 20-34
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Influence of virtual experience immersion, product control, and stimulation on advertising effects
Lin, Hui Fei - In: Journal of global information management 30 (2022) 9, pp. 1-19
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How to strategically choose or combine augmented and virtual reality for improved online experiential retailing
Hilken, Tim; Chylinski, Mathew; Keeling, Debbie I.; … - In: Psychology & marketing 39 (2022) 3, pp. 495-507
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The little engines that could : game industry platforms and the new drivers of digitalization
Mattila, Juri; Seppälä, Timo; Salakka, Kaisa - 2021
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Synergetic effects of network interconnections in the conditions of virtual reality
Kraus, Kateryna; Kraus, Nataliia; Shtepa, Olena - In: Journal of entrepreneurship, management and innovation … 17 (2021) 3, pp. 149-188
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Shaping sustainable digitisation : a discussion paper from the German Environment Agency
Veenhoff, Sylvia (ed.); Koller, Matthias (ed.);  … - Deutschland / Umweltbundesamt - 2021
Digitisation is not only transforming our society it is also having an impact on the environment: On the one hand, digitisation can improve the state of the environment for example through digitally optimised production processes. On the other hand, negative environmental rebound effects can...
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Innovative-digital entrepreneurship as key link of Industry X.0 formation in the conditions of virtual reality
Kraus, Nataliia; Marchenko, Oleksandr - In: Baltic Journal of Economic Studies 7 (2021) 1, pp. 47-56
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Towards assisting the decision-making process for content creators in cinematic virtual reality through the analysis of movie cuts and their influence on viewers' behavior
Marañes, Carlos; Gutierrez, Diego; Serrano, Ana - In: International transactions in operational research : a … 30 (2023) 3, pp. 1245-1262
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The use of virtual reality in air transport during a pandemic
Jóźwiak, Arkadiusz; Waśniewski, Tomasz R.; … - In: European research studies 23 (2020) 7, pp. 62-70
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Fashion virtual reality in e-commerce
Piñas Parés, Maria; Sánchez, Laura - In: International journal of technology for business (IJTB) 2 (2020) 1, pp. 14-22
The Virtual Reality (VR) and Augmented Reality (AR) economic impact is expected to hit US$ 29.5 billion in 2020. Brands (Volvo / L'Oréal) and retailers (Carrefour / Lowe's) have built on-site VR facilities which offer more attractive shopping experiences than traditional environments. The...
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Buffer bots : the role of virtual service agents in mitigating negative effects when service fails
Sands, Sean; Campbell, Colin L.; Plangger, Kirk; Pitt, … - In: Psychology & marketing 39 (2022) 11, pp. 2039-2054
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It's all part of the customer journey : the impact of augmented reality, chatbots, and social media on the body image and self-esteem of Generation Z female consumers
Ameen, Nisreen; Cheah, Jun-Hwa; Kumar, Satish - In: Psychology & marketing 39 (2022) 11, pp. 2110-2129
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Virtual currencies : different schemes and research opportunities
Scheidegger, Gianluca; Raghubir, Priya - In: Marketing letters : a journal of research in marketing 33 (2022) 2, pp. 351-360
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Beyond the gimmick : how affective responses drive brand attitudes and intentions in augmented reality marketing
Zanger, Vera; Meißner, Martin; Rauschnabel, Philipp A. - In: Psychology & marketing 39 (2022) 7, pp. 1285-1301
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Disrupting marketing realities : a research agenda for investigating the psychological mechanisms of next-generation experiences with reality-enhancing technologies
Hilken, Tim; Keeling, Debbie I.; Chylinski, Mathew; … - In: Psychology & marketing 39 (2022) 8, pp. 1660-1671
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Living the experience before you go... but did it meet expectations? : the role of virtual reality during hotel bookings
McLean, Graeme J.; Barhorst, Jennifer Brannon - In: Journal of travel research : a quarterly publication of … 61 (2022) 6, pp. 1233-1251
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Virtual reality (VR) applications in cardiology : a review
Javaid, Mohd; Khan, Ibrahim Haleem - In: Journal of industrial integration and management : … 7 (2022) 2, pp. 183-202
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Virtual tours a means to an end : an analysis of virtual tours' role in tourism recovery post COVID-19
El-Said, Osman Ahmed; Aziz, Heba - In: Journal of travel research : a quarterly publication of … 61 (2022) 3, pp. 528-548
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Smart operators : how augmented and virtual technologies are affecting the worker's performance in manufacturing contexts
Di Pasquale, Valentina; De Simone, Valentina; Miranda, … - In: Journal of industrial engineering and management : JIEM 15 (2022) 2, pp. 233-255
Purpose: The correct interaction between the workforce and augmented, virtual, and mixed reality technologies represents a crucial aspect of the success of the smart factory. This interaction is, indeed, affected by the variability of human behavior and its reliability, which can strongly...
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AI invading the workplace : negative emotions towards the organizational use of personal virtual assistants
Hornung, Olivia; Smolnik, Stefan - In: Electronic markets : EM ; the international journal of … 32 (2022) 1, pp. 123-138
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Can augmented reality satisfy consumers' need for touch?
Gatter, Shirin; Hüttl-Maack, Verena; Rauschnabel, … - In: Psychology & marketing 39 (2022) 3, pp. 508-523
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Augmented reality filters on social media : analyzing the drivers of playability based on uses and gratifications theory
Ibáñez-Sánchez, Sergio; Orús, Carlos; Flavián … - In: Psychology & marketing 39 (2022) 3, pp. 559-578
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Augmented Reality und Virtual Reality : Einsatz im Kontext von Arbeit, Forschung und Lehre
Knoll, Matthias; Stieglitz, Stefan - In: HMD : Praxis der Wirtschaftsinformatik 59 (2022) 1, pp. 6-22
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Entwicklung einer VR-Umgebung zur Exploration von Process-Mining
Wetzel, Manuel; Koschmider, Agnes - In: HMD : Praxis der Wirtschaftsinformatik 59 (2022) 1, pp. 37-53
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Kontextabhängige Rechtsvisualisierung mit Augmented Reality
Muff, Fabian; Fill, Hans-Georg; Kahlig, Eleonora; … - In: HMD : Praxis der Wirtschaftsinformatik 59 (2022) 1, pp. 92-109
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Wissensmanagement in virtuellen Welten : Wissensgenerierung in Virtual Reality-Umgebungen
Schenk, Johannes; Kurik, Johannes; Gelberg, Johanna Maria; … - In: HMD : Praxis der Wirtschaftsinformatik 59 (2022) 1, pp. 159-176
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Kollaboration mit Extended-Reality-Systemen : eine Kategorisierung
Schopf, Peter; Jonas, Julia M. - In: HMD : Praxis der Wirtschaftsinformatik 59 (2022) 1, pp. 177-188
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Ausgestaltungs- und Anwendungspotenziale von Virtual und Augmented Reality Technologien im Kontext von Coworking Spaces
Mirbabaie, Milad; Hofeditz, Lennart; Schmid, Leon - In: HMD : Praxis der Wirtschaftsinformatik 59 (2022) 1, pp. 189-206
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Herausforderungen und Handlungsempfehlungen für die VR-basierte Zusammenarbeit mit digitalen Nomad*innen und anderen Remote-Arbeitenden
Hofeditz, Lennart; Löffler, Ulrike; Strathmann, Clara - In: HMD : Praxis der Wirtschaftsinformatik 59 (2022) 1, pp. 207-225
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Co-Creation in Virtual Reality : Immersion als Treiber des Kundenerlebnisses
Mütterlein, Joschka; Berger, Benedikt; Matt, Christian; … - In: HMD : Praxis der Wirtschaftsinformatik 59 (2022) 1, pp. 246-260
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Zwischen Preisjägern, Datenschützern und Tech-Enthusiasten : Segmentierung des Virtual-Reality-Marktes am Beispiel Oculus
Schuir, Julian; Pöhler, Ludger; Teuteberg, Frank - In: HMD : Praxis der Wirtschaftsinformatik 59 (2022) 1, pp. 261-279
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Try before you buy : Akzeptanz von Virtual-Reality-Anwendungen zur Leistungsbeurteilung von Erfahrungsgütern
Israel, Kai; Zerres, Christopher; Tscheulin, Dieter K. - In: HMD : Praxis der Wirtschaftsinformatik 59 (2022) 1, pp. 280-294
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Technologieadoptionsstrategien von Medienunternehmen : Schnelligkeit, Zeitpunkt und Planungshorizonte von Investitionen und Akquisitionen in Augmented und Virtual Reality-Technolog...
Ciepluch, Magdalena; Eisenbeis, Uwe - In: HMD : Praxis der Wirtschaftsinformatik 59 (2022) 1, pp. 389-410
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Effect of Augmented Reality on the Academic Performance of Undergraduate Students in Econometrics in Northwest, Nigeria
Bawa, Nura - 2022
The paper investigated the effect of augmented reality on the academic performance of undergraduate students in econometrics in the northwest, Nigeria. The paper sought to determine whether there was a difference in the academic performance of the students taught using AR and those taught the...
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Virtual teams are here to stay : how personality traits, virtuality and leader gender impact trust in the leader and team commitment
Flavián Blanco, Carlos; Guinalíu, Miguel; Jordán, Pau - In: European research on management and business economics 28 (2022) 2, pp. 1-11
Teleworking has, today, become a necessity for many organizations, so effective virtual team management is critical. This study analyzes the influence of the personality traits of virtual team workers on team efficiency. To do so we examine the effects of subordinates' personalities on the trust...
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How is Virtual Reality Technology Changing Housing Transactions? New Evidence from Big Data
zhang, Shuai; Hou, Xinyu; Li, Guangzhong - 2022
While previous research has considered the socioeconomic factors that influence housing mobility, few studies have specifically examined a particular technology’s positive or negative effect on housing mobility. In this study, we contribute to the understanding of housing mobility from a...
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Development and Evaluation of Virtual Reality Classrooms Through User-Centered Design During COVID-19
Reddington, Victoria; Haring, Kerstin; Das, Sanchari; … - 2022
The COVID-19 pandemic has radically changed the way students learn and engage with their peers and instructors. Likewise , instructors had to quickly transform their course materials to suit the online classroom format. Results from a survey of students at an educational institution revealed...
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How Augmented Reality (Ar) Experience Affects Purchase Intention in Sport E-Commerce : Roles of Perceived Diagnosticity, Psychological Distance, and Perceived Risks
Uhm, Jun-Phil; Kim, Sanghoon; Do, Chanwook; Lee, Hyun-Woo - 2022
How does augmented reality affect consumers’ online purchase intentions? Drawing on media richness theory and construal level theory, the authors hypothesized augmented reality should improve consumers’ perceptions of diagnosticity, psychological distance, risks, and purchase intention...
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Learning Sustainable Locust Control Methods in Virtual Reality
Hahn, Nathan; Fuchs, Beatrice; Fortna, Max; Cobb, Elijah; … - 2022
Invasion of locust swarms has affected the crops in many countries in Africa and Asia which is a major threat to food security. According to the Food and Agriculture Organisation (FAO), locusts have the ability to fly over 130 km a day and stay in the air for a long time. There are different...
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Development of a Virtual Tokamak Platform
Kwon, Jae-Min; Choi, Hosaeng; Ki, JaeSeok; Park, Sang Yun; … - 2022
We develop a virtual tokamak platform choosing KSTAR tokamak as the target device. The Unity® game engine is employed to visualize the KSTAR main device. It is shown that with a proper reduction of the CAD data, a fast and interactive display of the device can be achieved in personal computer....
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Creating concrete visions with augmented reality : digital transformation for participative innovation
Griffith, Terri L.; Alpert, Dave - In: Research-technology management 65 (2022) 5, pp. 34-43
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Consumers' use of augmented reality apps : prevalence, user characteristics, and gratifications
Smink, Anne R.; Reijmersdal, Eva A. van; Noort, Guda van - In: Journal of advertising 51 (2022) 1, pp. 85-94
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Virtual coaches : background, theories, and future research directions
Weimann, Thure Georg; Schlieter, Hannes; Brendel, … - In: Business & information systems engineering 64 (2022) 4, pp. 515-528
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Examining tourism consumers' attitudes and the role of sensory information in virtual reality experiences of a tourist destination
Alyahya, Mansour Abdullah; McLean, Graeme J. - In: Journal of travel research : a quarterly publication of … 61 (2022) 7, pp. 1666-1681
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Quality improvement : understanding the adoption and diffusion of digital technologies related to surgical performance
Apell, Petra; Hidefjäll, Patrik - In: International journal of quality & reliability management 39 (2022) 6, pp. 1506-1529
Persistent link: https://ebtypo.dmz1.zbw/10013397833
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Metaverse : Hype oder "next big thing"? : Potenziale und Erfolgsbedingungen
Büchel, Jan; Klös, Hans-Peter - 2022
Nicht erst seitdem sich der Facebook-Konzern im Oktober 2021 in Meta umbenannt hat, gewinnt das Thema Metaverse ganzheitlich an Bedeutung. Auch Erfahrungen aufgrund der Coronapandemie haben in hohem Maße digitale Anwendungen beflügelt. Im Kern beschreibt die Vision des Metaverse den Übergang...
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Immersive technologies for tourism : a systematic review
Pratisto, Eko Harry; Thompson, Nik; Potdar, Vidyasagar - In: Information technology & tourism 24 (2022) 2, pp. 181-219
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The Who in VR/AR for Education: A Scoping Review from IEEE Publications
Kadriu, Arbana; Abazi Bexheti, Lejla - In: Proceedings of the ENTRENOVA - ENTerprise REsearch …, (pp. 1-8). 2022
HEIs have continuously been the vanguard of novel technologies, pushing progress and establishing the afterward generation of scientists, businesspersons, and engineers. Virtual and augmented reality technologies are on the borderline of enlargement nowadays. To better understand who are...
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Virtual reality in the social sciences
Oppermann, Daniel - In: Cenários contemporâneos no âmbito da governança …, (pp. 248-264). 2022
In the social sciences, teaching methods, approaches and tools have advanced over the past decades. This progress, however, has mostly taken place on a theoretical level. Very few of the ideas and findings were implemented in class. A typical class in the social sciences remains in a lecture...
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