Bridging and bonding : exploring the influence of community-level networks on product innovation in video game communities
Year of publication: |
2024
|
---|---|
Authors: | Liu, Jialing ; Wei, Jiang ; Zou, Tengjian |
Published in: |
IEEE transactions on engineering management : EM ; a publication of the IEEE Engineering Management Society. - New York, NY : IEEE, ISSN 1558-0040, ZDB-ID 2021741-9. - Vol. 71.2024, p. 6044-6062
|
Subject: | Online community | product innovation | social networks | structural hole theory | Soziales Netzwerk | Social network | Social Web | Social web | Innovation | Produktentwicklung | New product development | Computerspiel | Video game | Wissenstransfer | Knowledge transfer | Unternehmensnetzwerk | Business network |
-
The strength of direct ties : evidence from the electronic game industry
Claussen, Jörg, (2010)
-
Mulhuijzen, Max, (2024)
-
Wu, Yepeng, (2023)
- More ...
-
Homophily and individual performance
Gokhan Ertug, (2018)
-
The capacity to innovate : a meta-analysis of absorptive capacity
Zou, Tengjian, (2018)
-
The status of status research : a review of the types, functions, levels, and audiences
Prato, Matteo, (2024)
- More ...