Content-, system-, and hardware-related effects on the experience of flow in VR gaming
Year of publication: |
2022
|
---|---|
Authors: | Kunz, Reinhard E. ; Zabel, Christian ; Telkmann, Verena |
Published in: |
The journal of media economics. - New York, NY : Routledge, Taylor and Francis Group, ISSN 1532-7736, ZDB-ID 2020426-7. - Vol. 34.2022, 4, p. 213-242
|
Subject: | Virtuelle Realität | Virtual reality | Computerspiel | Video game | Internetnutzung | Internet usage | Deutschland | Germany | 2020-2021 |
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