Extent:
1 Online-Ressource (xiv, 311 Seiten)
Series:
Type of publication: Book / Working Paper
Language: English
Notes:
Includes bibliographical references and index
Restricted to subscribers or individual electronic text purchasers
Mode of access: World Wide Web
Chapter 1. The case for serious games in education -- Chapter 2. Success factors in games for business and project management -- Chapter 3. Problem-based learning for training in project management -- Chapter 4. Academic training -- Chapter 5. The design and development of a TBMR game -- Chapter 6. Team based games for leadership -- Chapter 7. SYNERGIE: a game for innovators and entrepreneurs -- Chapter 8. Knowledge exchange
Also available in print.
ISBN: 978-1-5225-3690-1 ; 978-1-5225-3689-5 ; 1-5225-3689-2
Other identifiers:
10.4018/978-1-5225-3689-5 [DOI]
Source:
ECONIS - Online Catalogue of the ZBW
Persistent link: https://www.econbiz.de/10012392909