Extent: | 1 Online-Ressource (xiv, 311 Seiten) |
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Series: | |
Type of publication: | Book / Working Paper |
Language: | English |
Notes: | Includes bibliographical references and index Restricted to subscribers or individual electronic text purchasers Mode of access: World Wide Web Chapter 1. The case for serious games in education -- Chapter 2. Success factors in games for business and project management -- Chapter 3. Problem-based learning for training in project management -- Chapter 4. Academic training -- Chapter 5. The design and development of a TBMR game -- Chapter 6. Team based games for leadership -- Chapter 7. SYNERGIE: a game for innovators and entrepreneurs -- Chapter 8. Knowledge exchange Also available in print. |
ISBN: | 978-1-5225-3690-1 ; 978-1-5225-3689-5 ; 1-5225-3689-2 |
Other identifiers: | 10.4018/978-1-5225-3689-5 [DOI] |
Source: | ECONIS - Online Catalogue of the ZBW |
Persistent link: https://www.econbiz.de/10012392909