Games on fuzzy communication structures with Choquet players
Myerson (1977) used graph-theoretic ideas to analyze cooperation structures in games. In his model, he considered the players in a cooperative game as vertices of a graph, which undirected edges defined their communication possibilities. He modified the initial games taking into account the graph and he established a fair allocation rule based on applying the Shapley value to the modified game. Now, we consider a fuzzy graph to introduce leveled communications. In this paper players play in a particular cooperative way: they are always interested first in the biggest feasible coalition and second in the greatest level (Choquet players). We propose a modified game for this situation and a rule of the Myerson kind.
Year of publication: |
2010
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Authors: | Jiménez-Losada, Andrés ; Fernández, Julio R. ; Ordóñez, Manuel ; Grabisch, Michel |
Published in: |
European Journal of Operational Research. - Elsevier, ISSN 0377-2217. - Vol. 207.2010, 2, p. 836-847
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Publisher: |
Elsevier |
Keywords: | Game theory Fuzzy sets Graph theory Shapley value |
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