Indirect Network Effects and the Quality Dimension: A Look at the Gaming Industry
Year of publication: |
2013-05
|
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Authors: | Kim, Jin-Hyuk ; Prince, Jeffrey T. ; Qiu, Calvin |
Institutions: | Department of Business Economics and Public Policy, Kelley School of Business |
Subject: | indirect network effects | vertical differentiation | video game industry |
Extent: | application/pdf |
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Series: | |
Type of publication: | Book / Working Paper |
Notes: | Number 2013-10 |
Classification: | L14 - Transactional Relationships; Contracts and Reputation; Networks ; L82 - Entertainment; Media (Performing Arts, Visual Arts, Broadcasting, Publishing, etc.) |
Source: |
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