AN INTELLIGENT DECISION SUPPORT BASED ON A SUBTRACTIVE CLUSTERING AND FUZZY INFERENCE SYSTEM FOR MULTIOBJECTIVE OPTIMIZATION PROBLEM IN SERIOUS GAME
Learning decision making through playing a game is an interesting activity for the decision maker or player. In this paper, a multiobjective optimization problem for economic and emission dispatch in which the player can learn about the tradeoff between fuel cost (economic) and emission problems to achieve optimal decisions is considered. A nonplayer character (NPC) is an entity that is built to provide intelligent decision support for the player. The proposed approach is carried out in two stages for the NPC module: the first stage uses the nondominated sorting genetic algorithm II method to solve the multiobjective optimization problem; this stage produces some optimal solutions. The next stage uses subtractive clustering to cluster optimal solutions; furthermore, these clusters are used to build a fuzzy inference system based on the Mamdani type. In this stage, players can select the best decision offered by the NPC.
Year of publication: |
2011
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Authors: | BUDITJAHJANTO, I. G. P. ASTO ; MIYAUCHI, HAJIME |
Published in: |
International Journal of Information Technology & Decision Making (IJITDM). - World Scientific Publishing Co. Pte. Ltd., ISSN 1793-6845. - Vol. 10.2011, 05, p. 793-810
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Publisher: |
World Scientific Publishing Co. Pte. Ltd. |
Subject: | Multiobjective | optimization | nonplayer character | subtractive clustering | fuzzy inference system |
Saved in:
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