Quantifying "magic" : creating good player experiences on Xbox Kinect
Year of publication: |
[2017]
|
---|---|
Authors: | Fisher, Kristie J. ; Nichols, Timothy ; Isbister, Katherine ; Fuller, Tom |
Published in: |
Transforming gaming and computer simulation technologies across industries. - Hershey, PA, USA : Information Science Reference, ISBN 978-1-5225-1817-4. - 2017, p. 1-16
|
Subject: | Computerspiel | Video game | Interaktive Medien | Interactive media | Benutzerschnittstelle | User interface | Benutzerfreundlichkeit | Usability | Computerspieleindustrie | Video game industry | USA | United States |
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