Rage Against the Machines: How Subjects Learn to Play Against Computers
| Year of publication: |
2005-10-25
|
|---|---|
| Authors: | Duersch, Peter ; Kolb, Albert ; Oechssler, Joerg ; Schipper, Burkhard |
| Institutions: | EconWPA |
| Subject: | learning | fictitious play | imitation | reinforcement | trial & error | strategic teaching | Cournot duopoly | experiments | internet |
| Extent: | application/pdf |
|---|---|
| Series: | |
| Type of publication: | Book / Working Paper |
| Notes: | Type of Document - pdf; pages: 43 43 pages |
| Classification: | C72 - Noncooperative Games ; C91 - Laboratory, Individual Behavior ; C92 - Laboratory; Group Behavior ; D43 - Oligopoly and Other Forms of Market Imperfection ; L13 - Oligopoly and Other Imperfect Markets |
| Source: |
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Rage against the machines : how subjects learn to play against computers
Dürsch, Peter, (2005)
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Rage Against the Machines: How Subjects Learn to Play Against Computers
Dürsch, Peter, (2005)
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Rage Against the Machines: How Subjects Learn to Play Against Computers
Dürsch, Peter, (2005)
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Rage against the machines : how subjects learn to play against computers
Dürsch, Peter, (2005)
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Rage Against the Machines : How Subjects Learn to Play Against Computers
Dürsch, Peter, (2015)
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Rage against the machines : how subjects play against learning algorithms
Dürsch, Peter, (2010)
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