Restructuring 2D Objects in 3D World Using Augmented Reality-Based Future Classroom
In this paper, we describe an augmented reality-based future classroom which provides learning environment to the students in which one can break down the abstraction of imagination and learn by playing and modeling with real-time 3D model of ideas. The students have their multitouch wireless networked learning table, 40 ยด 60 inches in dimension, from which they can pull out a 2D model displayed on the screen and bring it to the 3D model in the real world and experience it.
| Year of publication: |
2012
|
|---|---|
| Authors: | Mehta, Vishal |
| Published in: |
The IUP Journal of Computer Sciences. - IUP Publications. - Vol. VI.2012, 2, p. 52-57
|
| Publisher: |
IUP Publications |
Saved in:
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