Extent:
Online-Ressource (1 online resource (327 pages))
illustrations (some color)
Type of publication: Book / Working Paper
Language: English
Notes:
Includes index. - Description based on online resource; title from PDF title page (ebrary, viewed June 11, 2014)
The Social Executive: How to Master Social Media and Why it's Good for Business; Contents; About the author; Acknowledgements; Introduction; A note on terminology; Let's fix this problem; Part I WHY IS SOCIAL MEDIA IMPORTANT?; CHAPTER 1 Gargantuan and growing: the digital economy; How connected are we?; How do we connect?; We Google it; We ask friends; So what is the digital economy?; And what's it worth?; The baseline; Growth; Productivity; Shopping; Future growth; Digital literacy is the new financial literacy; Chapter summary; CHAPTER 2 Six damaging myths about social media
Myth #1: Social media is a fadMyth #2: Social media is about posting photos of what you ate for lunch; Myth #3: Social media is for code monkeys; Myth #4: Social media is for people under 25; Myth #5: Social media is for marketing; Myth #6: There's no ROI on social media; Chapter summary; CHAPTER 3 Mindshift: from 'so what' to 'social'; Traditional business practices; The way we do business; Timing; Traditional structures; The old guard; Analysis paralysis; The unprecedented, accelerating speed of change; High uncertainty and ambiguity; Fear; Chapter summary
CHAPTER 4 The high cost of social executive absenteeismChapter summary; CHAPTER 5 Double jeopardy: why you can't not be there; You can be drawn in; New media allows people to speak out; People in your organisation use it; The law says so; Chapter summary; CHAPTER 6 Professional development at the digital frontier; Open learning; MOOCs; The 100 000-student classroom; Khan Academy; Professional development; Code: a future language in the future of business?; Crowdsourcing: business opportunity or business threat?; Paid crowdsourcing; Unpaid crowdsourcing; Crowdsourcing for business
Citizen scienceCitizen journalism; Crowdfunding; Kiva; Kickstarter; Gaming; A competitive advantage; Games can solve wicked science problems; Customer service and care; Crisis management; Open government; Chapter summary; Part II HOW DO I USE IT?; CHAPTER 7 Why you must own your digital and social media assets; Defensive: parody, spoofs, impersonation and digital hijacking; Parody and spoofs; Impersonation; Hijacking; Online reputation management; Proactively; Reactively; Forward-looking: activate a social media presence when the time is right for you
Over‐sharing and the future of reputationProfessional privacy; Chapter summary; CHAPTER 8 Set the bar: social media benchmarks; Klout: the standard for influence; Kred: a transparent influence measure; Chapter summary; CHAPTER 9 Twitter: the global brain index; The backstory; Remember the library; A Twitter case study: bringing ideas to life; Twitter for professional development; Social issues; Twitter and the Boston bombing; Trolls; Learning by doing: Twitter 101; Who to follow; Your profile; Your bio; The anatomy of Twitter; Home; Connect; Discover; Me; Search; Settings; Design
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ISBN: 978-0-7303-1291-8 ; 978-0-7303-1289-5 ; 978-0-7303-1289-5
Source:
ECONIS - Online Catalogue of the ZBW
Persistent link: https://www.econbiz.de/10012600724