Using the playful consumption experience model to uncover behavioral intention to play Multiplayer Online Battle Arena (MOBA) games
| Year of publication: |
2021
|
|---|---|
| Authors: | Abbasi, Amir Zaib ; Rehman, Umair ; Fayyaz, Muhammad Shahzeb ; Ding Hooi Ting ; Shah, Muhammad Umair ; Fatima, Ramsha |
| Published in: |
Data Technologies and Applications. - Emerald Publishing Limited, ISSN 2514-9318, ZDB-ID 2935212-5. - Vol. 56.2021, 2, p. 223-246
|
| Publisher: |
Emerald Publishing Limited |
| Subject: | Playful-consumption experiences | MOBA games | UGT | TAM | PLS-SEM |
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