Various applications to a more realistic baseball simulator
This paper develops a simulator for matches in Major League Baseball (MLB). Aspects of the approach that are studied include the introduction of base-running probabilities which were obtained through a large data set, and the simulation of nine possible outcomes for each at-bat. Various applications to the simulator are investigated, such as the definition of a measure of the ability of a batter/pitcher, in-play strategy and the determination of the optimal batting order for a given team.