//--> //--> //-->
Toggle navigation
Logout
Change account settings
EN
DE
ES
FR
A-Z
Beta
About EconBiz
News
Thesaurus (STW)
Research Skills
Help
EN
DE
ES
FR
My account
Logout
Change account settings
Login
Publications
Events
Your search terms
Search
Retain my current filters
~accessRights:"restricted"
~isPartOf:"Springer eBooks / Business and Economics"
~subject:"Computerspiel"
Search options
All Fields
Title
Exact title
Subject
Author
Institution
ISBN/ISSN
Published in...
Publisher
Open Access only
Advanced
Search history
My EconBiz
Favorites
Loans
Reservations
Fines
You are here:
Home
Search: subject_exact:"Digitales Gut"
Narrow search
Delete all filters
| 3 applied filters
Year of publication
From:
To:
Subject
All
Computerspiel
Digital goods
3
Digitale Güter
3
Competition policy
1
Computerspieleindustrie
1
Computerspielindustrie
1
Content Management
1
Content management
1
Crowdfunding
1
Deutschland
1
Digitale Revolution
1
Digitalisierung
1
Digitization
1
E-Sport
1
E-commerce
1
Electronic Commerce
1
Free-to-Play
1
Future
1
Germany
1
Gratisangebot
1
Internetökonomie
1
KMU
1
Marketing
1
Network economics
1
Netzeffekt
1
Netzwerkökonomik
1
Policy advice
1
Politikberatung
1
Preisdifferenzierung
1
Price discrimination
1
Professional sports
1
Profisport
1
Public goods
1
SME
1
Sports economics
1
Sportökonomik
1
Unternehmen
1
Verhaltensökonomie
1
Video game
1
Video game industry
1
more ...
less ...
Online availability
All
Undetermined
Type of publication
All
Book / Working Paper
1
Type of publication (narrower categories)
All
Hochschulschrift
1
Language
All
German
1
Author
All
Sauer, Annika
1
Published in...
All
Springer eBooks / Business and Economics
Research
2
Springer eBook Collection
2
European business review : EBR ; the official journal of the International Management Centres, Europe
1
Handel und Internationales Marketing
1
Handel und Internationales Marketing Retailing and International Marketing
1
International journal of market research
1
Journal of internet commerce
1
Law and development review
1
Managing customer experiences in an omnichannel world : melody of online and offline environments in the customer journey
1
Springer eBooks / Business and Management
1
more ...
less ...
Source
All
ECONIS (ZBW)
1
Showing
1
-
1
of
1
Sort
relevance
articles prioritized
date (newest first)
date (oldest first)
1
eSport, Netzwerkeffekte und Lindahl-Preise
Sauer, Annika
-
2019
Videospiele und eSport im sportökonomischen Kontext -- Netzwerkeffekte und Risikofaktoren des Free-to-Play -- Free-to-Play als Anwendungsbeispiel für Lindahl-Preise -- Crowdfunding und der Contributed Prize Pool in Dota 2
Persistent link: https://www.econbiz.de/10012402296
Saved in:
Results per page
10
25
50
100
250
A service of the
zbw
×
Loading...
//-->