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~accessRights:"restricted"
~subject:"Virtual reality"
~type_genre:"Aufsatz im Buch"
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Bleicher, Jürgen
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Callan, Rachel C.
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Cieśliński, Wojciech
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Corre, Jean Yves le
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Synthetic worlds : emerging technologies in education and economics
4
Digital entrepreneurship : interfaces between digital technologies and entrepreneurship
1
Empirical studies on economics of innovation, public economics and management : proceedings of the 18th Eurasia business and economics society conference
1
Entrepreneurial universities : exploring the academic and innovative dimensions of entrepreneurship in higher education
1
Harnessing technology for knowledge transfer in accountancy, auditing, and finance
1
Neo-simulation and gaming toward active learning
1
The Palgrave handbook of learning and teaching international business and management
1
Transforming gaming and computer simulation technologies across industries
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Immersive learning in management accounting education : a prototype of classroom-as-organization supported by learning management system and virtual reality
Corre, Jean Yves le
;
Xu, Shaozhe
- In:
Harnessing technology for knowledge transfer in …
,
(pp. 108-125)
.
2024
Persistent link: https://www.econbiz.de/10014531386
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2
Virtual reality as a digital learning tool in entrepreneurship : how virtual environments help entrepreneurs give more charismatic investor pitches
Niebuhr, Oliver
;
Tegtmeier, Silke
- In:
Digital entrepreneurship : interfaces between digital …
,
(pp. 123-158)
.
2019
Persistent link: https://www.econbiz.de/10012102068
Saved in:
3
Virtual business projects in the classroom : enhancing intercultural and business skills of students
Bleicher, Jürgen
;
Forrester, Paul
;
Honal, Andrea
; …
- In:
The Palgrave handbook of learning and teaching …
,
(pp. 747-768)
.
2019
Persistent link: https://www.econbiz.de/10012106048
Saved in:
4
Virtual reality for active english learning in the university context
Wilang, Jeffrey D.
- In:
Neo-simulation and gaming toward active learning
,
(pp. 293-301)
.
2019
Persistent link: https://www.econbiz.de/10012129039
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5
An experiment on anonymity and multi-user virtual environments : manipulating identity to increase learning
Landers, Richard N.
;
Callan, Rachel C.
- In:
Transforming gaming and computer simulation …
,
(pp. 80-93)
.
2017
Persistent link: https://www.econbiz.de/10011634708
Saved in:
6
The organizational cyberspace : e-trainerism. The model of advanced ICT and augmented reality in sports enterprises
Cieśliński, Wojciech
;
Witkowski, Kazimierz
;
Piepiora, …
- In:
Empirical studies on economics of innovation, public …
,
(pp. 167-177)
.
2017
Persistent link: https://www.econbiz.de/10011655100
Saved in:
7
Intrapreneuring within a higher education institution : introducing virtual business internships
Sanahuja Vélez, Gisela
;
Ribes Giner, Gabriela
;
Moya, Ismael
- In:
Entrepreneurial universities : exploring the academic …
,
(pp. 259-266)
.
2017
Persistent link: https://www.econbiz.de/10011603819
Saved in:
8
Taking the distance out of learning for students through a virtual world
Gregory, Sue
- In:
Synthetic worlds : emerging technologies in education …
,
(pp. 205-231)
.
2014
Persistent link: https://www.econbiz.de/10011556793
Saved in:
9
Pedagogical and psychological impacts of teaching and learning in virtual realities
Hebbel-Seeger, Andreas
- In:
Synthetic worlds : emerging technologies in education …
,
(pp. 233-249)
.
2014
Persistent link: https://www.econbiz.de/10011556794
Saved in:
10
Collaborative learning in virtual environments
Schäffer, Dennis
;
Heeren, Jörg
- In:
Synthetic worlds : emerging technologies in education …
,
(pp. 295-319)
.
2014
Persistent link: https://www.econbiz.de/10011556799
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