Protopapas, Mattheos; Battaglia, Francesco; … - COMISEF - 2008
We use co-evolutionary genetic algorithms to model the players' learning process in several Cournot models, and …-evolutionary algorithms we introduce, establish Nash Equilibrium in those models, in contrast to the \individual learning" versions which, as …-evolutionary genetic algorithms" as learning algorithms, the process of the game is an ergodic Markov Chain, and therefore we analyze …