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~isPartOf:"ERIM report series research in management"
~isPartOf:"Spielend die Zukunft gewinnen : Wachstumsmarkt elektronische Spiele"
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1972-2007
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ERIM report series research in management
Spielend die Zukunft gewinnen : Wachstumsmarkt elektronische Spiele
Journal of business research : JBR
27
Journal of advertising : official publication of the American Academy of Advertising
24
Technological forecasting & social change : an international journal
21
Journal of consumer behaviour : an international research review
16
Computer games as educational and management tools : uses and approaches
14
International journal of advertising : the quarterly review of marketing communications
14
Journal of interactive marketing : a quarterly publication from the Direct Marketing Educational Foundation
13
Young consumers : insight and ideas for responsible marketers
13
The business of gamification : a critical analysis
12
Journal of sport management : the official journal of the North American Society of Sport Management
11
SpringerLink / Bücher
11
Transforming gaming and computer simulation technologies across industries
11
Journal of retailing and consumer services
10
Psychology & marketing
10
Information & management : the internat. journal of management processes and systems ; journal of IFIP Users Group
9
Journal of marketing communications
9
Research policy : policy, management and economic studies of science, technology and innovation
9
Sport marketing quarterly : preferred journal of the Sport Marketing Association
9
Medienwirtschaft : MW ; Perspektiven der digitalen Transformation
8
Research
8
Springer eBook Collection
8
Information systems research : ISR
7
International journal of e-business research : an official publication of the Information Resources Management Association
7
International journal of research in marketing : IJRM ; official journal of the European Marketing Academy
7
Neo-simulation and gaming toward active learning
7
Creativity and innovation management
6
Journal of advertising research
6
Journal of management information systems : JMIS
6
Management science : journal of the Institute for Operations Research and the Management Sciences
6
The journal of media economics
6
Application of gaming in new media marketing
5
Discussion papers / CEPR
5
Electronic commerce research
5
International journal of electronic commerce : IJEC
5
International journal of innovation management
5
International journal of sports marketing & sponsorship
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Journal of global scholars of marketing science : bridging Asia and the world ; JGSMS
5
Journal of marketing
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1
Demand heterogeneity and the adoption of platform complements
Rietveld, Joost
;
Eggers, J. P.
-
2016
Persistent link: https://www.econbiz.de/10011438631
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2
The launch timing of new and dominant multigeneration technologies
Mireles, Carlos Hernández
(
contributor
); …
-
2010
Persistent link: https://www.econbiz.de/10008665058
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3
Why, how and when do prices land? : evidence from the videogame industry
Hernandez-Mireles, Carlos
(
contributor
); …
-
2008
Persistent link: https://www.econbiz.de/10003791862
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4
The effect of superstar software on hardware sales in system markets
Binken, Jeroen L.G.
(
contributor
); …
-
2008
Persistent link: https://www.econbiz.de/10003721329
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5
When should Nintendo launch its Wii? : Insights from a bivariate successive generation model
Franses, Philip Hans
(
contributor
); …
-
2006
Persistent link: https://www.econbiz.de/10003338095
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6
Elektronische Spiele : Wachstumsmarkt mit großer Wertschöpfung
Wolters, Olaf
- In:
Spielend die Zukunft gewinnen : Wachstumsmarkt …
,
(pp. 25-36)
.
2008
Persistent link: https://www.econbiz.de/10003710391
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7
Spielemarkt aus der Sicht der Spiele-Entwickler und des Risikokapitals
Holz, Frank
- In:
Spielend die Zukunft gewinnen : Wachstumsmarkt …
,
(pp. 37-44)
.
2008
Persistent link: https://www.econbiz.de/10003710397
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8
Konvergenz von Spielen und Fernsehen
Broxtermann, Georg
- In:
Spielend die Zukunft gewinnen : Wachstumsmarkt …
,
(pp. 45-49)
.
2008
Persistent link: https://www.econbiz.de/10003710408
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9
Spieleplattformen : Zukunftspotenzial für Jedermann
Primbs, Dirk
- In:
Spielend die Zukunft gewinnen : Wachstumsmarkt …
,
(pp. 51-57)
.
2008
Persistent link: https://www.econbiz.de/10003710416
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10
Elektronische Spiele als Forschungstreiber
Westermann, Rüdiger
- In:
Spielend die Zukunft gewinnen : Wachstumsmarkt …
,
(pp. 59-74)
.
2008
Persistent link: https://www.econbiz.de/10003710424
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