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~subject:"AHP approach"
~subject:"Business model"
~subject:"Consumer behaviour"
~subject:"Innovation"
~type_genre:"Fallstudie"
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Information systems : crossroads for organization, management, accounting and engineering : ItAIS: the Italian Association for Information Systems
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Identifying business needs
Slavova, Milanka
- In:
Digital and social media marketing : a results-driven …
,
(pp. 44-66)
.
2017
Persistent link: https://www.econbiz.de/10011582660
Saved in:
2
Virtuelle Güter in Computerspielen : Grundlagen, Konsum und Wirkungen von Games
Frieling, Jens
-
2017
Persistent link: https://www.econbiz.de/10011592776
Saved in:
3
Communities of practice and practice preservation : a case study
Schiavone, Francesco
;
Agrifoglio, Rocco
- In:
Information systems : crossroads for organization, …
,
(pp. 331-338)
.
2012
Persistent link: https://www.econbiz.de/10009577628
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4
Value networks in cloud computing
Ojala, Arto
;
Tyrväinen, Pasi
- In:
Journal of business strategy
32
(
2011
)
6
,
pp. 40-49
Persistent link: https://www.econbiz.de/10009412350
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5
Applying game mechanisms to idea competitions
Birke, Florian
;
Witt, Maximilian
;
Robra-Bissantz, Susanne
- In:
Business organizations and collaborative web : …
,
(pp. 144-162)
.
2011
Persistent link: https://www.econbiz.de/10009388263
Saved in:
6
Evaluating mobile game prospects : perspective of a game publisher
Hallikainen, Petri
;
Tuunainen, Virpi Kristiina
; …
- In:
International journal of management and decision making …
11
(
2010
)
2
,
pp. 105-120
Persistent link: https://www.econbiz.de/10008824815
Saved in:
7
Open source : salvation or suicide?
Wilson, Scott
;
Kambil, Ajit
- In:
Harvard business review : HBR
86
(
2008
)
4
,
pp. 33-37
Persistent link: https://www.econbiz.de/10003667456
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