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~subject:"Computerspiel"
~subject:"Television"
~type_genre:"Article in journal"
~type_genre:"Government document"
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Search: subject_exact:"Consumer electronics industry"
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Television
Consumer electronics industry
94
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12
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9
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9
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ECONIS (ZBW)
14
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1
The future of video platforms : key questions shaping the TV and video industry
Gimpel, Gregory
- In:
JMM : the international journal on media management
17
(
2015
)
1
,
pp. 25-46
Persistent link: https://www.econbiz.de/10011292777
Saved in:
2
The strength of direct ties : evidence from the electronic game industry
Claussen, Jörg
;
Falck, Oliver
;
Grohsjean, Thorsten
- In:
International journal of industrial organization
30
(
2012
)
2
,
pp. 223-230
Persistent link: https://www.econbiz.de/10009550239
Saved in:
3
Analyzing pricing strategies for online services with network effects
Pang, Min-seok
;
Etzion, Hila
- In:
Information systems research : ISR
23
(
2012
)
4
,
pp. 1364-1377
Persistent link: https://www.econbiz.de/10009718035
Saved in:
4
From high hopes to high deficit and back : a historic overview of Europe’s HDTV policy and reflections towards the future of HDTV
Walravens, Nils
;
Pauwels, Caroline
- In:
Telematics and informatics : an interdisciplinary …
28
(
2011
)
4
,
pp. 283-294
Persistent link: https://www.econbiz.de/10009160284
Saved in:
5
Innovation in virtual networks : evidence from the Chinese online game industry
Hu, Yimei
;
Sørensen, Olav Jull
- In:
Journal of knowledge-based innovation in China
3
(
2011
)
3
,
pp. 198-215
Persistent link: https://www.econbiz.de/10009384199
Saved in:
6
Indirect network effects and platform dominance in the video game industry : a network perspective
Srinivasan, Arati
;
Venkatraman, N.
- In:
IEEE transactions on engineering management : EM
57
(
2010
)
4
,
pp. 661-673
Persistent link: https://www.econbiz.de/10008737674
Saved in:
7
Analysis of strategic alliance management : lessons from the failure of Korean and Japanese licensed games in China
Ren, Qun
;
Hardwick, Philip
- In:
International journal of Chinese culture and management …
2
(
2009
)
1
,
pp. 1-14
Persistent link: https://www.econbiz.de/10003849728
Saved in:
8
Computer game businesses in Thailand : the art of business experience
Techavimol, Pawana
- In:
Paradigm : the journal of Institute of Management Technology
11
(
2007
)
1
,
pp. 74-83
Persistent link: https://www.econbiz.de/10003629911
Saved in:
9
A network view of innovation and entrepreneurship : the case of the evolution of the VCR systems
Baba, Yasunori
- In:
International social science journal : ISSJ
45
(
1993
)
1
,
pp. 23-34
Persistent link: https://www.econbiz.de/10001146449
Saved in:
10
An assessment of utility and competitive superiority in the video entertainment industries
Albarran, Alan B.
- In:
The journal of media economics
6
(
1993
)
2
,
pp. 45-51
Persistent link: https://www.econbiz.de/10001149400
Saved in:
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