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  • Search: isPartOf:"International Journal of Creative Interfaces and Computer Graphics (IJCICG)"
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Interactivity 4 Computer Vision 3 Information Visualization 3 Augmented Reality 2 Digital Art 2 Gesture Recognition 2 Human-Computer Interaction 2 Immersion 2 Kinect 2 Media-Art 2 Virtual Reality 2 ASCII 1 Accessibility 1 Activity Zones 1 Aesthetic 1 Architecture 1 Arduino 1 Art Education 1 Art Installation 1 Artifact 1 Audiovisual 1 Augmented Reality Musical Gallery 1 Automatic Recognition 1 Basic Education 1 Body 1 Body As Interface 1 Book 1 Cinema 1 Color Blending 1 Computing 1 Cone Tracing 1 Constructivism 1 Context 1 Contrast 1 Courses 1 Cultural Heritage 1 Cultural Identity 1 DTW 1 Data 1 Data-Base 1
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Article 25
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English 25
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Mendes da Silva, Bruno 3 Rodrigues, João M.F. 3 Tavares, Mirian Nogueira 3 Bidarra, José 2 Gama, Sandra 2 Gaspar, Rui Manuel Agostinho 2 Gonçalves, Daniel 2 Alves da Veiga, Pedro 1 Alves, Ricardo Martins 1 Amante, Lúcia da Graça Cruz Domingues 1 Antonio, Rui 1 António, Rui 1 Baltazar, André 1 Bastos, Glória Maria Lourenço 1 Bica, Paulo 1 Bowman, Christopher 1 Brito, Paulo C. 1 Caetano, Pedro 1 Cardoso, Pedro J.S. 1 Carvalho, Elizabeth S. 1 Carvalho, Isabel 1 Coelho, António 1 Coelho, José Pedro Fernandes da Silva 1 Costa, Vasco S. 1 Dias, Miguel Sales 1 Felisberto, Paulo 1 Ferreira, Soraia 1 Figueiredo, Mauro Jorge Guerreiro 1 Gama, Sandra Pereira 1 Gomes, Cristina Maria Cardoso 1 Gomes, José Duarte Cardoso 1 Jacob, João 1 Jordão, Vilma Rodrigues 1 Kerwin, Maureen K 1 Leitão, Roxanne 1 Li, Hua 1 Marques, Ana Cristina 1 Martins, Jorge R. 1 Martins, Tiago 1 Marto, Anabela 1
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International Journal of Creative Interfaces and Computer Graphics (IJCICG) 25
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Showing 21 - 25 of 25
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ZatLab Gesture Recognition Framework: Machine Learning Results
Baltazar, André - In: International Journal of Creative Interfaces and … 7 (2016) 2, pp. 11-24
The main problem this work addresses is the real-time recognition of gestures, particularly in the complex domain of artistic performance. By recognizing the performer gestures, one is able to map them to diverse controls, from lightning control to the creation of visuals, sound control or even...
Persistent link: https://www.econbiz.de/10012043639
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Movement in Architecture: Disciplining the Digital Diagram
Perin, Gavin; Bowman, Christopher - In: International Journal of Creative Interfaces and … 7 (2016) 2, pp. 25-38
The digital processing of three-dimensional movement data often leads to instrumental design methods. This problem-solution design paradigm limits spatial design practices because they do more than solve singular problems. The question is whether spatial design practice can exploit the mediating...
Persistent link: https://www.econbiz.de/10012043640
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Augmented Reality in Informal Learning Environments: A Music History Exhibition
Gomes, José Duarte Cardoso; Figueiredo, Mauro Jorge … - In: International Journal of Creative Interfaces and … 7 (2016) 2, pp. 39-55
Augmented Reality (AR) allows computer-generated imagery information to be overlaid onto a live real world environment in real-time. Technological advances in mobile computing devices (MCD) such as smartphones and tablets (internet access, built-in cameras and GPS) made a greater number of AR...
Persistent link: https://www.econbiz.de/10012043641
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Transmedia Storytelling as an Educational Strategy: A Prototype for Learning English as a Second Language
Bidarra, José; Rodrigues, Patricia - In: International Journal of Creative Interfaces and … 7 (2016) 2, pp. 56-67
This paper proposes the use of transmedia storytelling in an educational context. Transmedia stories are perceived as opportunities to create a new learning scenario that allows for the development of innovative student-centred educational practices, and the implementation of collaborative...
Persistent link: https://www.econbiz.de/10012043642
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Interactivity, Cinema, and Experimentation: The Forking Paths
Tavares, Mirian Nogueira; Mendes da Silva, Bruno; … - In: International Journal of Creative Interfaces and … 7 (2016) 2, pp. 68-85
Based on the triad film-interactivity-experimentation, the applied research project The Forking Paths, developed at the Arts and Communication Research Centre (CIAC), endeavours to find alternative narrative forms in the field of Cinema and, more specifically, in the subfield of Interactive...
Persistent link: https://www.econbiz.de/10012043643
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