Fricker, Nicolai Benjamin; Krüger, Nicolai; Schubart, … - 2024
In order to learn a task through behavior cloning, a dataset consisting of state-action pairs is needed. However, this … trained via behavior cloning. For instance, this approach was applied to games such as Cartpole and Mountain Car (Edwards et … concept, demonstrating that it is possible to extract actions from videos of a strategy game, perform behavior cloning, infer …