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Search: subject:"Computer game"
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Subject
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Computerspiel
1,925
Video game
1,848
Consumer behaviour
470
Konsumentenverhalten
470
Spieltheorie
409
Game theory
407
Social Web
263
Social web
263
Online-Marketing
176
Internet marketing
175
Werbewirkung
165
Advertising effects
162
Virtuelle Realität
162
Virtual reality
161
Gamification
154
Online retailing
126
Online-Handel
126
Werbung
113
Computerspieleindustrie
108
Video game industry
108
Advertising
105
Electronic Commerce
104
E-commerce
101
USA
101
United States
99
Innovation
98
Experiment
96
Internet
92
Theorie
88
Theory
88
Brand management
86
Markenführung
86
Deutschland
84
E-Learning
83
Germany
82
E-learning
81
Network economics
79
Netzwerkökonomik
79
Mobile Anwendung
73
Mobile application
73
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Undetermined
686
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453
CC license
35
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Article
1,292
Book / Working Paper
636
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1
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1,004
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111
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111
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62
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34
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26
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Sammelwerk
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English
1,716
German
204
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8
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4
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Castronova, Edward
24
Ward, Michael R.
17
Kretschmer, Tobias
10
Sreejesh, S.
10
Storz, Cornelia
10
Claussen, Jörg
9
Scholz, Tobias M.
9
Teipen, Christina
9
Teng, Ching-I
9
Cox, Joe
8
Engelstätter, Benjamin
8
Hamari, Juho
8
Parshakov, Petr
8
Vashisht, Devika
8
Zackariasson, Peter
8
Dwyer, Brendan
7
Harviainen, J. Tuomas
7
Kolb, Albert
7
Müller-Lietzkow, Jörg
7
Oechssler, Joerg
7
Reijmersdal, Eva A. van
7
Schipper, Burkhard
7
Terlutter, Ralf
7
Wagner, Gert G.
7
Bell, Mark W.
6
Breuer, Markus
6
Dürsch, Peter
6
Ghosh, Tathagata
6
Gretz, Richard T.
6
Hernandez, Monica D.
6
Klein, Kristina
6
Leclercq, Thomas
6
Nair, Harikesh
6
Pabilonia, Sabrina Wulff
6
Pavenkov, Oleg
6
Pelsmacker, Patrick de
6
Rubtcova, Mariia
6
Waiguny, Martin K. J.
6
Yoo, Byungjoon
6
Allal-Chérif, Oihab
5
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Institution
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IGI Global
14
Springer Fachmedien Wiesbaden
8
National Bureau of Economic Research
6
Information Resources Management Association
3
Dipartimento di Informatica e Studi Aziendali, Università degli Studi di Trento
2
Eric Cuvillier <Firma>
2
Harvard Graduate School of Business Administration
2
Nomos Verlagsgesellschaft
2
OECD
2
Organisation for Economic Co-operation and Development
2
Tectum Verlag
2
Vienna Games Conference <17., 2023, Wien>
2
Aix-Marseille Université / Centre de Droit du Sport
1
Axel-Springer-Verlag
1
Berlin Verlag
1
Berliner Wissenschafts-Verlag
1
Block de ideas SL
1
Center of Market Oriented Product and Production Management
1
Christian-Albrechts-Universität zu Kiel
1
DGT Jahrestagung <19., 2015, Kempten>
1
Deutsche Gesellschaft für Tourismuswissenschaft
1
Donau-Universität Krems / Universitätsbibliothek
1
Erich Schmidt Verlag
1
European Commission / Consumers, Health and Food Executive Agency
1
European Institute of Japanese Studies
1
Europäische Kommission
1
Europäisches Parlament / Generaldirektion Interne Politikbereiche der Union / Direktion Struktur- und Kohäsionspolitik
1
FOM-Hochschule für Oekonomie & Management / Institut für Wirtschaftspsychologie
1
Friedrich-Schiller-Universität Jena
1
Fundació per a la Universität Oberta de Catalunya
1
Großbritannien / Department of Trade and Industry
1
Handelshochschule Leipzig
1
Hochschule Magdeburg-Stendal
1
Hochschule für Technik und Wirtschaft Berlin
1
Humboldt-Universität zu Berlin
1
Instituttet for Industriøkonomi og Virksomhedsstrategi <Kopenhagen>
1
International Computer Game Conference <1, 2006, Köln>
1
International XR Conference / Annual conference <7., 2022, Lissabon>
1
Katholische Sozialethische Arbeitsstelle <Hamm, Westfalen>
1
London School of Economics and Political Science
1
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Published in...
All
Journal of business research : JBR
38
Journal of advertising : official publication of the American Academy of Advertising
24
Technological forecasting & social change : an international journal
24
Journal of consumer behaviour : an international research review
16
Computer games as educational and management tools : uses and approaches
14
Information & management : the internat. journal of management processes and systems ; journal of IFIP Users Group
14
International journal of advertising : the quarterly review of marketing communications
14
Young consumers : insight and ideas for responsible marketers
13
Journal of interactive marketing : a quarterly publication from the Direct Marketing Educational Foundation
12
Journal of retailing and consumer services
12
Journal of sport management : the official journal of the North American Society of Sport Management
12
SpringerLink / Bücher
12
The business of gamification : a critical analysis
12
Information systems research : ISR
11
Sport marketing quarterly : preferred journal of the Sport Marketing Association
11
Transforming gaming and computer simulation technologies across industries
11
Psychology & marketing
10
International journal of sports marketing & sponsorship
9
Journal of management information systems : JMIS
9
Management science : journal of the Institute for Operations Research and the Management Sciences
9
Research policy : policy, management and economic studies of science, technology and innovation
9
Springer eBook Collection
9
Creativity and innovation management
8
International journal of e-business research : an official publication of the Information Resources Management Association
8
International journal of electronic commerce : IJEC
8
International journal of research in marketing : IJRM ; official journal of the European Marketing Academy
8
Journal of marketing communications
8
Medienwirtschaft : MW ; Perspektiven der digitalen Transformation
8
Research
8
Spielend die Zukunft gewinnen : Wachstumsmarkt elektronische Spiele
8
Application of gaming in new media marketing
7
European Sport management quarterly : ESMQ
7
International journal of innovation management
7
Journal of promotion management : innovations in planning and applied research
7
Advertising in new formats and media : current research and implications for marketers
6
Electronic commerce research
6
Harvard business review : HBR
6
International journal of advertising : the review of marketing communications
6
International journal of internet marketing and advertising : IJIMA
6
NBER working paper series
6
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Source
All
ECONIS (ZBW)
1,875
USB Cologne (EcoSocSci)
50
RePEc
4
Showing
181
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190
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181
Can gamification affect the advertising effectiveness in social media?
Tabaeeian, Reihaneh Alsadat
;
Rahgozar, Shakiba
; …
- In:
Journal of communication management
28
(
2024
)
3
,
pp. 404-422
Persistent link: https://www.econbiz.de/10015272741
Saved in:
182
Roles of cognition demand and advertising literacy in advergames
Vashisht, Devika
- In:
Arts and the market : AAM
14
(
2024
)
2/3
,
pp. 97-111
Persistent link: https://www.econbiz.de/10015165237
Saved in:
183
Once upon a game : boosting brand storytelling through gamification
Vega, Elias
;
Camarero Izquierdo, Carmen
- In:
The journal of product & brand management
33
(
2024
)
6
,
pp. 717-732
Persistent link: https://www.econbiz.de/10015165273
Saved in:
184
Gamification myopia : satiation effects in gamified activities
Hammedi, Wafa
;
Leclercq, Thomas
;
Steils, Nadia
- In:
Journal of service research
27
(
2024
)
2
,
pp. 213-230
Persistent link: https://www.econbiz.de/10014580421
Saved in:
185
Examining the effect of gamification mobile app on conference engagement : an integration of S-O-R framework and UGT
Jung, Shinyong
;
Lee, Seonjeong
;
Leitch, Stephen
- In:
International journal of event and festival management
15
(
2024
)
3
,
pp. 339-357
Persistent link: https://www.econbiz.de/10015065376
Saved in:
186
Players' attitudes towards advertising in mobile games
Christino, Juliana Maria Magalhães
;
Cardozo, Erico …
- In:
International journal of internet marketing and …
20
(
2024
)
3/4
,
pp. 339-363
Persistent link: https://www.econbiz.de/10015065561
Saved in:
187
Internet gaming disorder as a maladaptive behavioral consumption of online gaming
Kim, El-Lim
;
Milani, Luca
;
Gentile, Douglas
- In:
Maladaptive Consumer Behavior : Theory, Research, and …
,
(pp. 45-71)
.
2024
Persistent link: https://www.econbiz.de/10015066127
Saved in:
188
Playing to learn : developing self-directed learning skills through serious games
Pacheco-Velazquez, Ernesto
;
Rodés Paragarino, Virginia
; …
- In:
Journal of international education in business : JIEB
17
(
2024
)
3
,
pp. 416-430
Persistent link: https://www.econbiz.de/10015326728
Saved in:
189
Translating virtual product scarcity in gaming to real-world brand value
Fukuda, Reo
;
Nomura, Takuya
;
Akamatsu, Naoki
- In:
Psychology & marketing
41
(
2024
)
11
,
pp. 2608-2624
Persistent link: https://www.econbiz.de/10015133872
Saved in:
190
Online car-hailing market regulation strategy in china : from the perspective of quadrilateral evolutionary games
In:
Computational economics
64
(
2024
)
2
,
pp. 815-840
Persistent link: https://www.econbiz.de/10015078065
Saved in:
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