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  • Search: subject:"Game Development"
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Year of publication
Subject
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Computerspiel 8 Video game 8 Game development 7 Game theory 6 Spieltheorie 6 Innovation 4 Value creation 4 game development 4 Betriebliche Wertschöpfung 3 Creative industries 3 Game Development 3 Kreativsektor 3 Australia 2 Business game 2 Business model 2 Computerspieleindustrie 2 Creativity 2 Cultural production 2 Customer integration 2 Democratisation 2 Game engines 2 Geschäftsmodell 2 Innovation management 2 Innovationsmanagement 2 Kreativität 2 Kundenintegration 2 New product development 2 Planspiel 2 Platformisation 2 Platforms 2 Produktentwicklung 2 Project management 2 Projektmanagement 2 Video game development 2 Video game industry 2 creative industries 2 creative labour 2 game industry 2 project-based work 2 video game development 2
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Online availability
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Undetermined 11 Free 8 CC license 2
Type of publication
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Article 18 Book / Working Paper 2
Type of publication (narrower categories)
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Article in journal 11 Aufsatz in Zeitschrift 11 Article 3 Aufsatz im Buch 1 Book section 1
Language
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English 19 German 1
Author
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Keogh, Brendan 4 Chia, Aleena 2 Lehtonen, Miikka J. 2 Leorke, Dale 2 Nicoll, Benjamin 2 Remneland Wikhamn, Björn 2 Styhre, Alexander 2 Szczepanska, Anna Maria 2 Weststar, Johanna 2 Abraham, Benjamin 1 Au, Cheuk Hang 1 Czakon, Wojciech 1 Destyanto, Arry Rahmawan 1 Dubois, Louis-Étienne 1 Emran, Natrah Mohd 1 Gustafsson, Robin 1 Harviainen, J. Tuomas 1 Hassan, Lobna 1 Hidayatno, Akhmad 1 Huang, Wei 1 Iman, Mohammad Rizky Nur 1 Kasurinen, Jussi 1 Khapova, Svetlana N. 1 Klimas, Patrycja 1 Korbel, Jakob J. 1 Kulmus, Christian Anker 1 Ljungberg, Jan 1 Lui, Richard W.C. 1 Lysova, Evgenia I. 1 McKenna, Steve 1 Moeis, Armand Omar 1 Moland, Max Emil Odd 1 Münch, Merlin 1 Nor Hazana Abdullah 1 Peticca-Harris, Amanda 1 Qin, Tee Yi 1 Radianti, Jaziar 1 Smolander, Kari 1 Thomassen, Kristoffer Kalvik 1 Tronslien, Mattias N. 1
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Published in...
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Internet Policy Review 2 Foresight and STI governance : journal of the National Research University - Higher School of Economics 1 HMD Praxis der Wirtschaftsinformatik 1 International Journal of Game-Based Learning (IJGBL) 1 International Journal of Information Systems for Crisis Response and Management (IJISCRAM) 1 International Journal of Information Technologies and Systems Approach (IJITSA) 1 International journal of innovation management 1 Internet policy review : journal on internet regulation 1 Journal of business research : JBR 1 Journal of vocational behavior 1 Neo-simulation and gaming toward active learning 1 Organization : the critical journal of organization, theory and society 1 Organization : the interdisciplinary journal of organization, theory and society 1 Review of managerial science : RMS 1 Scandinavian journal of management 1 Springer eBook Collection 1 Technological forecasting & social change : an international journal 1 Work, employment and society : a journal of the British Sociological Association 1
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Source
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ECONIS (ZBW) 13 EconStor 4 Other ZBW resources 3
Showing 1 - 10 of 20
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The AI-Driven transformative potential of the game industry for economy and society
Qin, Tee Yi; Nor Hazana Abdullah; Emran, Natrah Mohd - In: Foresight and STI governance : journal of the National … 18 (2024) 2, pp. 21-30
Persistent link: https://www.econbiz.de/10015413847
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The Videogame Industry Does Not Exist: Why We Should Think Beyond Commercial Game Production
Keogh, Brendan - 2023
The precarious reality of videogame production beyond the corporate blockbuster studios of North America.The videogame industry, we're invariably told, is a multibillion-dollar, high-tech business conducted by large corporations in North America, Europe, and East Asia. But, in reality, most...
Persistent link: https://www.econbiz.de/10014458166
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From crunch to grind : adopting servitization in project-based creative work
Weststar, Johanna; Dubois, Louis-Étienne - In: Work, employment and society : a journal of the British … 37 (2023) 4, pp. 972-990
Persistent link: https://www.econbiz.de/10014327064
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Gaming innovation ecosystem : actors, roles and co-innovation processes
Klimas, Patrycja; Czakon, Wojciech - In: Review of managerial science : RMS 16 (2022) 7, pp. 2213-2259
Persistent link: https://www.econbiz.de/10013457819
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Challenges and opportunities for collective action and unionization in local games industries
Keogh, Brendan; Abraham, Benjamin - In: Organization : the interdisciplinary journal of … 31 (2024) 1, pp. 27-48
Persistent link: https://www.econbiz.de/10014574519
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Die Rolle von 3D-Modellen im Wertschöpfungsprozess von physischen und virtuellen Konsumgütern
Korbel, Jakob J.; Zarnekow, Rüdiger - In: HMD Praxis der Wirtschaftsinformatik 59 (2021) 1, pp. 329-350
Die Rolle von 3D-Modellen hat sich für Unternehmen, die sich auf die Wertschöpfung im Bereich der physischen und virtuellen Konsumgüter konzentrieren, in den vergangenen Jahren erheblich verändert. Für herstellende und Handelsunternehmen stellen virtuelle Produkte heute für die Entwicklung...
Persistent link: https://www.econbiz.de/10014501374
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The multiplex of value creation and capture logics in the video game industry : an integrative review of 20 years of studies and a future research agenda
Lehtonen, Miikka J.; Gustafsson, Robin; Hassan, Lobna - In: Technological forecasting & social change : an … 195 (2023), pp. 1-16
Persistent link: https://www.econbiz.de/10014478576
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Platformisation in game development
Chia, Aleena; Keogh, Brendan; Leorke, Dale; Nicoll, Benjamin - In: Internet Policy Review 9 (2020) 4, pp. 1-29
This article examines how the process of platformisation is manifesting in videogame development. Rather than reinforcing a top-down perspective of platformisation centred on distribution platforms like app stores, we focus on often overlooked game-making tools and the independent,...
Persistent link: https://www.econbiz.de/10012306910
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Platformisation in game development
Chia, Aleena; Keogh, Brendan; Leorke, Dale; Nicoll, Benjamin - In: Internet policy review : journal on internet regulation 9 (2020) 4, pp. 1-29
This article examines how the process of platformisation is manifesting in videogame development. Rather than reinforcing a top-down perspective of platformisation centred on distribution platforms like app stores, we focus on often overlooked game-making tools and the independent,...
Persistent link: https://www.econbiz.de/10012300642
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The Management of Continuous Product Development : Empirical Research in the Online Game Industry
Huang, Wei - 2022
Overview of the Chinese Game Industry and Online Game Development -- -Chapter 5 Quantitative Analysis of Continuous Product … studies and questionnaire surveys on online game development projects. Furthermore, user community management is also …
Persistent link: https://www.econbiz.de/10013414555
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