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  • Search: subject:"Game Elements"
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Year of publication
Subject
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Game elements 3 Computerspiel 2 Cronbach's alpha 2 Electronic negotiation training 2 Experiential learning 2 Game theory 2 Gamification 2 Motivation 2 Negotiation support system 2 Spieltheorie 2 Video game 2 assessment 2 game awareness 2 game elements 2 k-nn 2 nonparametric exploratory factor analysis 2 reliability 2 validity 2 Aesthetic experiences 1 Aesthetics 1 Bargaining theory 1 Betriebliches Bildungsmanagement 1 Computerized method 1 Computerunterstützung 1 E-Learning 1 E-commerce 1 E-learning 1 Educational games 1 Electronic Commerce 1 Employer-provided training 1 Experiment 1 Factor analysis 1 Faktorenanalyse 1 Games 1 Learning 1 Learning process 1 Lernen 1 Lernprozess 1 Negotiations 1 Verhandlungen 1
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Online availability
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Free 5 CC license 1
Type of publication
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Article 5
Type of publication (narrower categories)
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Article in journal 3 Aufsatz in Zeitschrift 3 Article 2
Language
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English 5
Author
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Kostelić, Katarina 2 Schmid, Andreas 2 Schoop, Mareike 2 Barani, Fatemeh 1 Gharleghi, Behrooz 1 Jafarkhani, Fatemeh 1 Nawaser, Khaled 1 Rashidi, Hasan 1
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Published in...
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Games 2 Group Decision and Negotiation 1 Group decision and negotiation 1 Journal of economy and technology 1
Source
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ECONIS (ZBW) 3 EconStor 2
Showing 1 - 5 of 5
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Factors affecting the aesthetic experiences in educational games : a qualitative investigation
Jafarkhani, Fatemeh; Barani, Fatemeh; Nawaser, Khaled; … - In: Journal of economy and technology 2 (2024), pp. 200-207
Aesthetics play a pivotal role in enriching the learning experience and are indispensable for fostering optimal educational environments. This study aims to identify the factors that shape aesthetic experiences within educational gaming contexts. Employing a qualitative methodology, data were...
Persistent link: https://www.econbiz.de/10015402064
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Gamification of Electronic Negotiation Training: Effects on Motivation, Behaviour and Learning
Schmid, Andreas; Schoop, Mareike - In: Group Decision and Negotiation 31 (2022) 3, pp. 649-681
results that are almost similar compared to those using traditional game elements. Organisations can employ the designed …
Persistent link: https://www.econbiz.de/10015125341
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Gamification of electronic negotiation training : effects on motivation, behaviour and learning
Schmid, Andreas; Schoop, Mareike - In: Group decision and negotiation 31 (2022) 3, pp. 649-681
Persistent link: https://www.econbiz.de/10013263560
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Game awareness: A questionnaire
Kostelić, Katarina - In: Games 12 (2021) 4, pp. 1-39
This paper deals with one of the possible methodological approaches to an empirical examination of game awareness. Such an outline should enable the gathering of a deeper understanding of individuals' awareness. The questionnaire is based on a scenario technique, and it is focused on game...
Persistent link: https://www.econbiz.de/10013200152
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Cover Image
Game awareness : a questionnaire
Kostelić, Katarina - In: Games 12 (2021) 4, pp. 1-39
This paper deals with one of the possible methodological approaches to an empirical examination of game awareness. Such an outline should enable the gathering of a deeper understanding of individuals’ awareness. The questionnaire is based on a scenario technique, and it is focused on game...
Persistent link: https://www.econbiz.de/10012698170
Saved in:
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