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  • Search: subject:"Game Harmony"
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Year of publication
Subject
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game harmony 5 cooperation 4 framing effects 2 2 x 2 games 1 3 x 3 games 1 Common fate 1 Cooperation 1 Game Harmony 1 Game harmony 1 Group identification 1 Payoff Dominance 1 Prisoner`s Dilemma 1 Public goods 1 Risk Dominance 1 behavioral economics 1 cognitive game theory 1 game classification 1 games 1 normal form games 1 similarity 1 social dilemmas 1
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Online availability
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Free 6 Undetermined 1
Type of publication
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Book / Working Paper 6 Article 1
Language
All
Undetermined 3 German 2 English 2
Author
All
Zizzo, Daniel John 6 Tan, Jonathan H.W. 2 Corazzini, Luca 1 Sugden, Robert 1
Institution
All
Department of Economics, Oxford University 5 Business School, University of Nottingham 1
Published in...
All
Economics Series Working Papers / Department of Economics, Oxford University 5 ICBBR Working Papers 1 International Review of Economics 1
Source
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RePEc 7
Showing 1 - 7 of 7
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Game Harmony: A Behavioral Approach to Predicting Cooperation in Games
Zizzo, Daniel John; Tan, Jonathan H.W. - Business School, University of Nottingham - 2009
Game harmony describes how harmonious (non-conflictual) or disharmonious (conflictual) the interests of players are in … basic game harmony measures on a variety of well-known 2×2 games and randomly-generated 2×2 and 3×3 generic games. Our … findings support its all rounded predictive power. Game harmony provides an alternative tool that is both powerful and …
Persistent link: https://www.econbiz.de/10005014572
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Positive Harmony Transformations and Equilibrium Selection in Two-Player Games
Zizzo, Daniel John - Department of Economics, Oxford University - 2004
Game harmony is a generic game property that describes how harmonious (non-conflictual) or disharmonious (conflictual …. Case-based reasoning and team reasoning are alternative mechanisms by which game harmony measures can successfully predict …
Persistent link: https://www.econbiz.de/10005051143
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Harmony of Games in Normal Form
Zizzo, Daniel John - Department of Economics, Oxford University - 2003
Game harmony is a generic game property that can be used to predict cooperation in both generic and well-known normal … majority of games is somewhere in the middle. This paper provides measures of game harmony, analyzes their properties and … perceived game harmony. …
Persistent link: https://www.econbiz.de/10004970293
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Game Perception and Harmony in 3 x 3 Games
Zizzo, Daniel John - Department of Economics, Oxford University - 2003
and similarity evaluations, that could be used in further research to open the black box of framing effects. Game harmony …
Persistent link: https://www.econbiz.de/10005047809
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Perceived Harmony, Similarity and Cooperation in 2 x 2 Games: An Experimental Study
Zizzo, Daniel John; Tan, Jonathan H.W. - Department of Economics, Oxford University - 2003
Game harmony is a generic game property describing how conflictual or non-conflictual the interests of players are …. Simple and general game harmony measures can predict mean cooperation in 2 x 2 games such as the Prisoner`s Dilemma, the …
Persistent link: https://www.econbiz.de/10005090677
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Common fate, game harmony and contributions to public goods: experimental evidence
Corazzini, Luca; Sugden, Robert - In: International Review of Economics 58 (2011) 1, pp. 43-52
Persistent link: https://www.econbiz.de/10008925287
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On the Measurement of Harmony in Normal Form Games
Zizzo, Daniel John - Department of Economics, Oxford University - 2002
Game harmony is a generic game property that describes how harmonious (non-conflictual) or disharmonious (conflictual … of game harmony that can be used to classify normal form games, and analyzes their properties. Game harmony is positively … increasing perceived game harmony. …
Persistent link: https://www.econbiz.de/10005090704
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