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  • Search: subject:"Game-design elements"
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Year of publication
Subject
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Gamification 3 Cognitive learning strategies 2 Game-design elements 2 Gameful design 2 Look-up 2 Repetition 2 Serious game 2 Sustainability 2 Computerspiel 1 Game theory 1 Game-based Learning 1 Game-design Elements 1 Higher Education 1 Learning 1 Learning organization 1 Learning process 1 Lernen 1 Lernende Organisation 1 Lernprozess 1 Nachhaltige Entwicklung 1 Simulations 1 Spieltheorie 1 Sustainable development 1 Video game 1 faculty management 1 faculty work 1 game design elements 1
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Online availability
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Free 3 Undetermined 1
Type of publication
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Article 4
Type of publication (narrower categories)
All
Article 1 Article in journal 1 Aufsatz in Zeitschrift 1
Language
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English 3 Undetermined 1
Author
All
Pfeiffer, Jella 2 Hoffmann, Greta 1 Hoffmann, Greta Luise 1 Swacha, Jakub 1 Wiggins, Bradley E 1
Institution
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ToKnowPress 1
Published in...
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Active Citizenship by Knowledge Management & Innovation: Proceedings of the Management, Knowledge and Learning International Conference 2013 1 Business & Information Systems Engineering 1 Business & information systems engineering 1 International Journal of Game-Based Learning (IJGBL) 1
Source
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ECONIS (ZBW) 1 EconStor 1 RePEc 1 Other ZBW resources 1
Showing 1 - 4 of 4
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Gameful learning for a more sustainable world : measuring the effect of design elements on long-term learning outcomes in correct waste sorting
Hoffmann, Greta Luise; Pfeiffer, Jella - In: Business & information systems engineering 64 (2022) 4, pp. 459-482
Persistent link: https://www.econbiz.de/10013445653
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Gameful Learning for a More Sustainable World
Hoffmann, Greta; Pfeiffer, Jella - In: Business & Information Systems Engineering 64 (2021) 4, pp. 459-482
Municipal waste sorting is an important but neglected topic within sustainability-oriented Information Systems research. Most waste management systems depend on the quality of their citizens pre-sorting but lack teaching resources. Thus, it is important to raise awareness and knowledge on...
Persistent link: https://www.econbiz.de/10014501481
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An Overview and Study on the Use of Games, Simulations, and Gamification in Higher Education
Wiggins, Bradley E - In: International Journal of Game-Based Learning (IJGBL) 6 (2016) 1, pp. 18-29
This article examines the use of both game-based learning (GBL) and gamification in tertiary education. This study focuses specifically on the use of games and/or simulations as well as familiarity with gamification strategies by communication faculty. Research questions concentrate on the rate,...
Persistent link: https://www.econbiz.de/10012044868
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Game-Inspired Framework Supporting Faculty Management
Swacha, Jakub - ToKnowPress
a framework incorporating game design elements that has manifold advantages. It informs faculty members about the full …
Persistent link: https://www.econbiz.de/10010684233
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