Ke, Fengfeng; Lim, Taehyeong; Lee, Sungwoong - In: International Journal of Game-Based Learning (IJGBL) 7 (2017) 1, pp. 57-73
The purpose of this study was to investigate future teachers' experiences and perceptions of using a virtual reality game for elementary math education. The virtual reality game was designed and developed to integrate a musical activity (beat-making) into the math learning of fractions. Five...