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  • Search: subject:"Location-based games"
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Year of publication
Subject
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Game theory 3 Location-Based Games 3 Location-based games 3 Spieltheorie 3 Beteiligungsförderung 2 Computerspiel 2 Core-component reuse 2 Gesundheitsförderung 2 Mobile Partizipation 2 Mobile games 2 Product life cycle 2 Stadtgestaltung 2 Video game 2 co-design 2 health 2 mobile applications 2 open spaces 2 Agritourism 1 Augmented Reality 1 Augmented reality 1 Consumer behaviour 1 Economic impact 1 Experiential tourism 1 Experiment 1 HCI 1 Holiday behaviour 1 Konsumentenverhalten 1 LGBs 1 Mobile Applications 1 Produktlebenszyklus 1 Tourism 1 Tourism Applications 1 Tourismus 1 Tourist engagement 1 Urban design 1 Urlaubsverhalten 1 Virtual reality 1 Virtuelle Realität 1 digital games 1 game user experience 1
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Online availability
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Free 5 Undetermined 2 CC license 1
Type of publication
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Article 7
Type of publication (narrower categories)
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Article in journal 3 Aufsatz in Zeitschrift 3 Article 1 Aufsatz im Buch 1 Book Part 1 Book section 1
Language
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English 5 German 2
Author
All
Felka, Patrick 2 Hinz, Oliver 2 Knöll, Martin 2 Mihale-Wilson, Cristina 2 Spann, Martin 2 Aung Pyae 1 Coelho, António 1 Ferreira, Soraia 1 Gilbert, Lester 1 Jacob, João 1 Kannattha Chaisriya 1 Nattacha Silakun 1 Nóbrega, Rui 1 Pairote Nualnoom 1 Patibut Preeyawongsakul 1 Ribeiro, João 1 Rotjaret Narongrach 1 Sasithorn Rattanarungrot 1 Weber, Jessika 1
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Published in...
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Planung für gesundheitsfördernde Städte 2 Business & Information Systems Engineering 1 Business & information systems engineering 1 International Journal of Creative Interfaces and Computer Graphics (IJCICG) 1 International journal of networking and virtual organisations : IJNVO 1
Source
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ECONIS (ZBW) 4 EconStor 2 Other ZBW resources 1
Showing 1 - 7 of 7
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Enhancing visitor experiences and economic outcomes through gamified AR : the impact of a Location-Based Augmented Reality Game in agritourism
Kannattha Chaisriya; Patibut Preeyawongsakul; Gilbert, … - 2024
Agritourism merges agricultural activities with tourism, offering visitors immersive and educational experiences. While augmented reality (AR) has been studied in various tourism contexts, limited research explores its application in agritourism. This study explores the integration of a...
Persistent link: https://www.econbiz.de/10015185185
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The impact of strategic core-component reuse on product life cycles : the case of location-based games
Mihale-Wilson, Cristina; Felka, Patrick; Hinz, Oliver; … - In: Business & information systems engineering 64 (2022) 2, pp. 223-237
Persistent link: https://www.econbiz.de/10013168848
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The Impact of Strategic Core-Component Reuse on Product Life Cycles
Mihale-Wilson, Cristina; Felka, Patrick; Hinz, Oliver; … - In: Business & Information Systems Engineering 64 (2021) 2, pp. 223-237
The mobile games business is an ever-increasing sub-sector of the entertainment industry. Due to its high profitability but also high risk and competitive atmosphere, game publishers need to develop strategies that allow them to release new products at a high rate, but without compromising the...
Persistent link: https://www.econbiz.de/10014501344
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Can a location-based game make players mindful during the gameplay? : a case study of Pokémon GO
Aung Pyae - In: International journal of networking and virtual … 27 (2022) 4, pp. 319-336
Persistent link: https://www.econbiz.de/10014315022
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Mobile Partizipation in der gesundheitsfördernden Stadtgestaltung: Zwei Fallbeispiele zu Datenerfassung und Interaktion im Stadtraum
Knöll, Martin - In: Planung für gesundheitsfördernde Städte, (pp. 387-401). 2018
Dieser Beitrag stellt den Einsatz digitaler Werkzeuge in der gesundheitsfördernden Stadtgestaltung vor. Der Fokus liegt auf der Frage nach der Bedeutung von mobilen Applikationen in verschiedenen Planungsphasen und deren Potenzial, Beteiligung in der gesundheitsfördernden Stadtgestaltung zu...
Persistent link: https://www.econbiz.de/10011876182
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Mobile Partizipation in der gesundheitsfördernden Stadtgestaltung : zwei Fallbeispiele zu Datenerfassung und Interaktion im Stadtraum
Knöll, Martin - In: Planung für gesundheitsfördernde Städte, (pp. 387-401). 2018
Dieser Beitrag stellt den Einsatz digitaler Werkzeuge in der gesundheitsfördernden Stadtgestaltung vor. Der Fokus liegt auf der Frage nach der Bedeutung von mobilen Applikationen in verschiedenen Planungsphasen und deren Potenzial, Beteiligung in der gesundheitsfördernden Stadtgestaltung zu...
Persistent link: https://www.econbiz.de/10011863345
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Leveraging Pervasive Games for Tourism: An Augmented Reality Perspective
Nóbrega, Rui; Jacob, João; Coelho, António; Ribeiro, … - In: International Journal of Creative Interfaces and … 9 (2018) 1, pp. 1-14
Creating an augmented reality (AR) urban tourism application presents several interactivity challenges on how to convey an engaging multimedia experience on-site. This article describes a methodology for fast prototyping of multimedia mobile applications dedicated to urban tourism storytelling...
Persistent link: https://www.econbiz.de/10012043652
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