Gauthier, Andrea; Jenkinson, Jodie - In: International Journal of Game-Based Learning (IJGBL) 7 (2017) 2, pp. 20-34
encourage cycles of productive negativity. We tested the value-added effect of game design by comparing and correlating pre- and …-players experienced significantly more instances of productive negativity than control-users (p<.001) and that a trending relationship …