Shah, Mamta; Foster, Aroutis - In: International Journal of Gaming and Computer-Mediated … 8 (2016) 3, pp. 39-58
identity change through projective reflection using Game Network Analysis (GaNA). GaNA is an ecological game-based learning … framework that was conceptualized for facilitating teachers in selecting and using games. Projective reflection is an identity … exploration activities that allowed them to value mathematics. The implications of projective reflection and GaNA are discussed …