KULTTI, KLAUS; MIETTINEN, PAAVO - In: International Game Theory Review (IGTR) 08 (2006) 01, pp. 21-31
We consider a standard sequential decision to adopt/buy a good in a herding environment. The setup is same as in Sgroi (2002). Contrary to the basic herding case we introduce a cost that the agents have to pay for the information about their predecessors' actions. All agents receive informative...